Files
awesome-plugins/TypeScript/publish.ts
Jacob Nguyen a6d50c18b7 refactor: simpler plugins (#68)
* feat!: update ownerOnly

* feat!: update permCheck

* feat!: update publish

* feat!: update serverOnly

* feat!: update nsfwOnly

* feat!: update requirePermission

* feat!: update dmOnly

* feat!: update cooldown

* feat!: update confirmation

* feat!: update channelType

* feat!: update buttonConfirmation

* feat: addAssertFields (#67)

feat: add assertFields
2023-01-27 12:10:49 -06:00

200 lines
6.8 KiB
TypeScript

// @ts-nocheck
/**
* This is publish plugin, it allows you to publish your application commands using the discord.js library with ease.
*
* @author @EvolutionX-10 [<@697795666373640213>]
* @version 2.0.0
* @example
* ```ts
* import { publish } from "../plugins/publish";
* import { commandModule } from "@sern/handler";
* export default commandModule({
* plugins: [ publish() ], // put an object containing permissions, ids for guild commands, boolean for dmPermission
* // plugins: [ publish({ guildIds: ['guildId'], defaultMemberPermissions: 'Administrator'})]
* execute: (ctx) => {
* //your code here
* }
* })
* ```
*/
import {CommandInitPlugin, CommandType, controller, SernOptionsData, SlashCommand} from '@sern/handler'
import {ApplicationCommandData, ApplicationCommandType, PermissionResolvable} from "discord.js";
import {useContainer} from "../index.js";
export const CommandTypeRaw = {
[CommandType.Both]: ApplicationCommandType.ChatInput,
[CommandType.CtxUser]: ApplicationCommandType.Message,
[CommandType.CtxMsg]: ApplicationCommandType.User,
[CommandType.Slash]: ApplicationCommandType.ChatInput,
} as const;
export function publish<T extends
| CommandType.Both
| CommandType.Slash
| CommandType.CtxMsg
| CommandType.CtxUser
>(
options?: PublishOptions
) {
return CommandInitPlugin<T>(async ({ module }) => {
// Users need to provide their own useContainer function.
const [client] = useContainer("@sern/client");
const defaultOptions = {
guildIds: [],
dmPermission: undefined,
defaultMemberPermissions: null,
};
options = {...defaultOptions, ...options} as PublishOptions &
ValidPublishOptions;
let {defaultMemberPermissions, dmPermission, guildIds} =
options as unknown as ValidPublishOptions;
function c(e: unknown) {
console.error("publish command didnt work for", module.name);
console.error(e);
}
const log =
(...message: any[]) =>
() =>
console.log(...message);
const logged = (...message: any[]) => log(message);
/**
* a local function that returns either one value or the other,
* depending on {t}'s CommandType. If the commandtype of
* this module is CommandType.Both or CommandType.Text or CommandType.Slash,
* return 'is', else return 'els'
* @param t
* @returns S | T
*/
const appCmd = <V extends CommandType, S, T>(t: V) => {
return (is: S, els: T) =>
(t & CommandType.Both) !== 0 ? is : els;
};
const curAppType = CommandTypeRaw[module.type];
const createCommandData = () => {
const cmd = appCmd(module.type);
return {
name: module.name,
type: curAppType,
description: cmd(module.description, ""),
options: cmd(
optionsTransformer(
(module as SlashCommand).options ?? []
),
[]
),
defaultMemberPermissions,
dmPermission,
} as ApplicationCommandData;
};
try {
const commandData = createCommandData();
if (!guildIds.length) {
const cmd = (
await client.application!.commands.fetch()
).find(
(c) => c.name === module.name && c.type === curAppType
);
if (cmd) {
if (!cmd.equals(commandData, true)) {
logged(
`Found differences in global command ${module.name}`
);
cmd.edit(commandData).then(
log(
`${module.name} updated with new data successfully!`
)
);
}
return controller.next();
}
client
.application!.commands.create(commandData)
.then(log("Command created", module.name))
.catch(c);
return controller.next();
}
for (const id of guildIds) {
const guild = await client.guilds.fetch(id).catch(c);
if (!guild) continue;
const guildCmd = (await guild.commands.fetch()).find(
(c) => c.name === module.name && c.type === curAppType
);
if (guildCmd) {
if (!guildCmd.equals(commandData, true)) {
logged(
`Found differences in command ${module.name}`
);
guildCmd
.edit(commandData)
.then(
log(
`${module.name} updated with new data successfully!`
)
)
.catch(c);
continue;
}
continue;
}
guild.commands
.create(commandData)
.then(
log(
"Guild Command created",
module.name,
guild.name
)
)
.catch(c);
}
return controller.next();
} catch (e) {
logged("Command did not register" + module.name);
logged(e);
return controller.stop();
}
})
}
export function optionsTransformer(ops: Array<SernOptionsData>) {
return ops.map((el) =>
el.autocomplete ? (({command, ...el}) => el)(el) : el
);
}
export type NonEmptyArray<T extends `${number}` = `${number}`> = [T, ...T[]];
export interface ValidPublishOptions {
guildIds: string[];
dmPermission: boolean;
defaultMemberPermissions: PermissionResolvable;
}
interface GuildPublishOptions {
guildIds?: NonEmptyArray;
defaultMemberPermissions?: PermissionResolvable;
dmPermission?: never;
}
interface GlobalPublishOptions {
defaultMemberPermissions?: PermissionResolvable;
dmPermission?: false;
guildIds?: never;
}
type BasePublishOptions = GuildPublishOptions | GlobalPublishOptions;
export type PublishOptions = BasePublishOptions &
(
| Required<Pick<BasePublishOptions, "defaultMemberPermissions">>
| (
| Required<Pick<BasePublishOptions, "dmPermission">>
| Required<Pick<BasePublishOptions, "guildIds">>
)
);