Files
awesome-plugins/JavaScript/publish.js
github-actions[bot] fc36a052d3 chore: Update JavaScript plugins (#71)
chore: update JavaScript plugins

Co-authored-by: jacoobes <jacoobes@users.noreply.github.com>
2023-02-04 10:14:18 +05:30

153 lines
4.0 KiB
JavaScript

// @ts-nocheck
/**
* This is publish plugin, it allows you to publish your application commands using the discord.js library with ease.
*
* @author @EvolutionX-10 [<@697795666373640213>]
* @version 2.0.0
* @example
* ```ts
* import { publish } from "../plugins/publish";
* import { commandModule } from "@sern/handler";
* export default commandModule({
* plugins: [ publish() ], // put an object containing permissions, ids for guild commands, boolean for dmPermission
* // plugins: [ publish({ guildIds: ['guildId'], defaultMemberPermissions: 'Administrator'})]
* execute: (ctx) => {
* //your code here
* }
* })
* ```
*/
import { CommandInitPlugin, CommandType, controller } from "@sern/handler";
import { ApplicationCommandType } from "discord.js";
import { useContainer } from "../index.js";
export const CommandTypeRaw = {
[CommandType.Both]: ApplicationCommandType.ChatInput,
[CommandType.CtxUser]: ApplicationCommandType.User,
[CommandType.CtxMsg]: ApplicationCommandType.Message,
[CommandType.Slash]: ApplicationCommandType.ChatInput,
};
export function publish(options) {
return CommandInitPlugin(async ({ module }) => {
// Users need to provide their own useContainer function.
const [client] = useContainer("@sern/client");
const defaultOptions = {
guildIds: [],
dmPermission: undefined,
defaultMemberPermissions: null,
};
options = { ...defaultOptions, ...options };
let { defaultMemberPermissions, dmPermission, guildIds } = options;
function c(e) {
console.error("publish command didnt work for", module.name);
console.error(e);
}
const log =
(...message) =>
() =>
console.log(...message);
const logged = (...message) => log(message);
/**
* a local function that returns either one value or the other,
* depending on {t}'s CommandType. If the commandtype of
* this module is CommandType.Both or CommandType.Text or CommandType.Slash,
* return 'is', else return 'els'
* @param t
* @returns S | T
*/
const appCmd = (t) => {
return (is, els) => ((t & CommandType.Both) !== 0 ? is : els);
};
const curAppType = CommandTypeRaw[module.type];
const createCommandData = () => {
const cmd = appCmd(module.type);
return {
name: module.name,
type: curAppType,
description: cmd(module.description, ""),
options: cmd(optionsTransformer(module.options ?? []), []),
defaultMemberPermissions,
dmPermission,
};
};
try {
const commandData = createCommandData();
if (!guildIds.length) {
const cmd = (await client.application.commands.fetch()).find(
(c) => c.name === module.name && c.type === curAppType
);
if (cmd) {
if (!cmd.equals(commandData, true)) {
logged(
`Found differences in global command ${module.name}`
);
cmd.edit(commandData).then(
log(
`${module.name} updated with new data successfully!`
)
);
}
return controller.next();
}
client.application.commands
.create(commandData)
.then(log("Command created", module.name))
.catch(c);
return controller.next();
}
for (const id of guildIds) {
const guild = await client.guilds.fetch(id).catch(c);
if (!guild) continue;
const guildCmd = (await guild.commands.fetch()).find(
(c) => c.name === module.name && c.type === curAppType
);
if (guildCmd) {
if (!guildCmd.equals(commandData, true)) {
logged(`Found differences in command ${module.name}`);
guildCmd
.edit(commandData)
.then(
log(
`${module.name} updated with new data successfully!`
)
)
.catch(c);
continue;
}
continue;
}
guild.commands
.create(commandData)
.then(log("Guild Command created", module.name, guild.name))
.catch(c);
}
return controller.next();
} catch (e) {
logged("Command did not register" + module.name);
logged(e);
return controller.stop();
}
});
}
export function optionsTransformer(ops) {
return ops.map((el) =>
el.autocomplete ? (({ command, ...el }) => el)(el) : el
);
}