refactor: move things to core, imports not fixed yet

This commit is contained in:
Jacob Nguyen
2023-04-12 13:08:45 -05:00
parent 21febd2c90
commit 58b3d85da8
20 changed files with 10 additions and 1 deletions

View File

@@ -0,0 +1,64 @@
import { CommandType, EventType, PluginType } from '../structures';
import type { Plugin, PluginResult } from '../../types/plugin';
import type { CommandArgs, EventArgs } from './args';
import type { ClientEvents } from 'discord.js';
export const guayin = Symbol('twice<3');
export function makePlugin<V extends unknown[]>(
type: PluginType,
execute: (...args: any[]) => any,
): Plugin<V> {
return {
type,
execute,
[guayin]: undefined,
} as Plugin<V>;
}
/**
* @since 2.5.0
*
*/
export function EventInitPlugin<I extends EventType>(
execute: (...args: EventArgs<I, PluginType.Init>) => PluginResult,
) {
return makePlugin(PluginType.Init, execute);
}
/**
* @since 2.5.0
*
*/
export function CommandInitPlugin<I extends CommandType>(
execute: (...args: CommandArgs<I, PluginType.Init>) => PluginResult,
) {
return makePlugin(PluginType.Init, execute);
}
/**
* @since 2.5.0
*
*/
export function CommandControlPlugin<I extends CommandType>(
execute: (...args: CommandArgs<I, PluginType.Control>) => PluginResult,
) {
return makePlugin(PluginType.Control, execute);
}
/**
* @since 2.5.0
*
*/
export function EventControlPlugin<I extends EventType>(
execute: (...args: EventArgs<I, PluginType.Control>) => PluginResult,
) {
return makePlugin(PluginType.Control, execute);
}
/**
* @since 2.5.0
* @Experimental
* A specialized function for creating control plugins with discord.js ClientEvents.
* Will probably be moved one day!
*/
export function DiscordEventControlPlugin<T extends keyof ClientEvents>(
name: T,
execute: (...args: ClientEvents[T]) => PluginResult,
) {
return makePlugin(PluginType.Control, execute);
}