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https://github.com/sern-handler/handler
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refactor: move things to core, imports not fixed yet
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64
src/core/plugins/createPlugin.ts
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64
src/core/plugins/createPlugin.ts
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import { CommandType, EventType, PluginType } from '../structures';
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import type { Plugin, PluginResult } from '../../types/plugin';
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import type { CommandArgs, EventArgs } from './args';
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import type { ClientEvents } from 'discord.js';
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export const guayin = Symbol('twice<3');
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export function makePlugin<V extends unknown[]>(
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type: PluginType,
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execute: (...args: any[]) => any,
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): Plugin<V> {
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return {
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type,
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execute,
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[guayin]: undefined,
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} as Plugin<V>;
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}
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/**
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* @since 2.5.0
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*
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*/
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export function EventInitPlugin<I extends EventType>(
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execute: (...args: EventArgs<I, PluginType.Init>) => PluginResult,
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) {
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return makePlugin(PluginType.Init, execute);
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}
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/**
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* @since 2.5.0
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*
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*/
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export function CommandInitPlugin<I extends CommandType>(
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execute: (...args: CommandArgs<I, PluginType.Init>) => PluginResult,
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) {
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return makePlugin(PluginType.Init, execute);
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}
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/**
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* @since 2.5.0
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*
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*/
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export function CommandControlPlugin<I extends CommandType>(
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execute: (...args: CommandArgs<I, PluginType.Control>) => PluginResult,
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) {
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return makePlugin(PluginType.Control, execute);
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}
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/**
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* @since 2.5.0
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*
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*/
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export function EventControlPlugin<I extends EventType>(
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execute: (...args: EventArgs<I, PluginType.Control>) => PluginResult,
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) {
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return makePlugin(PluginType.Control, execute);
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}
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/**
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* @since 2.5.0
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* @Experimental
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* A specialized function for creating control plugins with discord.js ClientEvents.
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* Will probably be moved one day!
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*/
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export function DiscordEventControlPlugin<T extends keyof ClientEvents>(
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name: T,
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execute: (...args: ClientEvents[T]) => PluginResult,
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) {
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return makePlugin(PluginType.Control, execute);
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}
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