Files
handler/src/core/create-plugins.ts
2024-04-28 22:16:54 -05:00

66 lines
1.7 KiB
TypeScript

import { CommandType, EventType, PluginType } from './structures';
import type { Plugin, PluginResult, EventArgs, CommandArgs } from '../types/core-plugin';
import type { ClientEvents } from 'discord.js';
import { err, ok } from './functions';
export function makePlugin<V extends unknown[]>(
type: PluginType,
execute: (...args: any[]) => any,
): Plugin<V> {
return { type, execute, } as Plugin<V>;
}
/**
* @since 2.5.0
*/
export function EventInitPlugin<I extends EventType>(
execute: (...args: EventArgs<I, PluginType.Init>) => PluginResult,
) {
return makePlugin(PluginType.Init, execute);
}
/**
* @since 2.5.0
*/
export function CommandInitPlugin<I extends CommandType>(
execute: (...args: CommandArgs<I, PluginType.Init>) => PluginResult,
) {
return makePlugin(PluginType.Init, execute);
}
/**
* @since 2.5.0
*/
export function CommandControlPlugin<I extends CommandType>(
execute: (...args: CommandArgs<I, PluginType.Control>) => PluginResult,
) {
return makePlugin(PluginType.Control, execute);
}
/**
* @since 2.5.0
*/
export function EventControlPlugin<I extends EventType>(
execute: (...args: EventArgs<I, PluginType.Control>) => PluginResult,
) {
return makePlugin(PluginType.Control, execute);
}
/**
* @since 2.5.0
* @Experimental
* A specialized function for creating control plugins with discord.js ClientEvents.
* Will probably be moved one day!
*/
export function DiscordEventControlPlugin<T extends keyof ClientEvents>(
name: T,
execute: (...args: ClientEvents[T]) => PluginResult,
) {
return makePlugin(PluginType.Control, execute);
}
/**
* @since 1.0.0
* The object passed into every plugin to control a command's behavior
*/
export const controller = {
next: ok,
stop: err,
};