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handler/src/core/modules.ts
Jacob Nguyen 59d08ef207
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fix: remove rxjs (#376)
* firstcommit

* removerxjs

* document-task

* documentation+clean

* fixregres

* fix+regress

* fix+regres+errorhandling
2025-01-13 10:33:53 -06:00

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4.1 KiB
TypeScript

import type { ClientEvents } from 'discord.js';
import { EventType } from '../core/structures/enums';
import type {
InputCommand,
InputEvent,
Module,
ScheduledTask,
} from '../types/core-modules';
import { partitionPlugins } from './functions'
import type { Awaitable } from '../types/utility';
/**
* Creates a command module with standardized structure and plugin support.
*
* @since 1.0.0
* @param {InputCommand} mod - Command module configuration
* @returns {Module} Processed command module ready for registration
*
* @example
* // Basic slash command
* export default commandModule({
* type: CommandType.Slash,
* description: "Ping command",
* execute: async (ctx) => {
* await ctx.reply("Pong! 🏓");
* }
* });
*
* @example
* // Command with component interaction
* export default commandModule({
* type: CommandType.Slash,
* description: "Interactive command",
* execute: async (ctx) => {
* const button = new ButtonBuilder({
* customId: "btn/someData",
* label: "Click me",
* style: ButtonStyle.Primary
* });
* await ctx.reply({
* content: "Interactive message",
* components: [new ActionRowBuilder().addComponents(button)]
* });
* }
* });
*/
export function commandModule(mod: InputCommand): Module {
const [onEvent, plugins] = partitionPlugins(mod.plugins);
return { ...mod,
onEvent,
plugins,
locals: {} } as Module;
}
/**
* Creates an event module for handling Discord.js or custom events.
*
* @since 1.0.0
* @template T - Event name from ClientEvents
* @param {InputEvent<T>} mod - Event module configuration
* @returns {Module} Processed event module ready for registration
* @throws {Error} If ControlPlugins are used in event modules
*
* @example
* // Discord event listener
* export default eventModule({
* type: EventType.Discord,
* execute: async (message) => {
* console.log(`${message.author.tag}: ${message.content}`);
* }
* });
*
* @example
* // Custom sern event
* export default eventModule({
* type: EventType.Sern,
* execute: async (eventData) => {
* // Handle sern-specific event
* }
* });
*/
export function eventModule<T extends keyof ClientEvents = keyof ClientEvents>(mod: InputEvent<T>): Module {
const [onEvent, plugins] = partitionPlugins(mod.plugins);
if(onEvent.length !== 0) throw Error("Event modules cannot have ControlPlugins");
return { ...mod,
plugins,
locals: {} } as Module;
}
/** Create event modules from discord.js client events,
* This was an {@link eventModule} for discord events,
* where typings were bad.
* @deprecated Use {@link eventModule} instead
* @param mod
*/
export function discordEvent<T extends keyof ClientEvents>(mod: {
name: T;
once?: boolean;
execute: (...args: ClientEvents[T]) => Awaitable<unknown>;
}) {
return eventModule({ type: EventType.Discord, ...mod, });
}
/**
* Creates a scheduled task that can be executed at specified intervals using cron patterns
*
* @param {ScheduledTask} ism - The scheduled task configuration object
* @param {string} ism.trigger - A cron pattern that determines when the task should execute
* Format: "* * * * *" (minute hour day month day-of-week)
* @param {Function} ism.execute - The function to execute when the task is triggered
* @param {Object} ism.execute.context - The execution context passed to the task
*
* @returns {ScheduledTask} The configured scheduled task
*
* @example
* // Create a task that runs every minute
* export default scheduledTask({
* trigger: "* * * * *",
* execute: (context) => {
* console.log("Task executed!");
* }
* });
*
* @remarks
* - Tasks must be placed in the 'tasks' directory specified in your config
* - The file name serves as a unique identifier for the task
* - Tasks can be cancelled using deps['@sern/scheduler'].kill(uuid)
*
* @see {@link https://crontab.guru/} for testing and creating cron patterns
*/
export function scheduledTask(ism: ScheduledTask): ScheduledTask {
return ism
}