fix: multiple issues with publish plugin (#32)

This commit is contained in:
Evo
2022-08-22 20:10:09 +05:30
committed by GitHub
parent cf62cf7575
commit ec2be65659

View File

@@ -3,20 +3,21 @@
* This is publish plugin, it allows you to publish your slash commands with ease.
*
* @author @EvolutionX-10 [<@697795666373640213>]
* @version 1.2.0
* @version 1.2.1
* @example
* ```ts
* import { publish } from "../plugins/publish";
* import { commandModule } from "@sern/handler";
* export default commandModule({
* plugins: [ publish() ], // put an object containing permissions, ids for guild commands, boolean for dmPermission
* // plugins: [ publish({ guildIds: [], dmPermission: true})]
* execute: (ctx) => {
* //your code here
* }
* })
* ```
*/
import {
import {
CommandPlugin,
CommandType,
PluginType,
@@ -29,17 +30,18 @@ import {
} from "discord.js";
export function publish(
options: PublishOptions = {
guildIds: [],
dmPermission: true,
defaultMemberPermissions: null,
}
options?: PublishOptions
): CommandPlugin<CommandType.Slash | CommandType.Both> {
return {
type: PluginType.Command,
description: "Manage Slash Commands",
name: "slash-auto-publish",
async execute({ client }, { mod: module }, controller) {
const defaultOptions = {
guildIds: [],
dmPermission: true,
};
options = { ...defaultOptions, ...options };
let { defaultMemberPermissions, dmPermission, guildIds } = options;
function c(e: unknown) {
console.error("publish command didnt work for", module.name!);
@@ -54,17 +56,16 @@ export function publish(
defaultMemberPermissions,
dmPermission,
};
if (!Array.isArray(guildIds)) guildIds = [guildIds];
if (!Array.isArray(guildIds)) guildIds = [guildIds!];
if (!guildIds.length) {
const cmd = (
await client.application!.commands.fetch()
).find((c) => c.name === module.name);
const cmd = (await client.application!.commands.fetch()).find(
(c) => c.name === module.name
);
if (cmd) {
if (!cmd.equals(commandData, true)) {
console.log(
`Found differences in global command ${module.name}`
);
console.log(`Found differences in global command ${module.name}`);
cmd.edit(commandData).then(() => {
console.log(
`${module.name} updated with new data successfully!`
@@ -73,14 +74,12 @@ export function publish(
}
return controller.next();
}
client
.application!.commands.create(commandData)
.then(() => {
console.log("Command created", module.name!);
})
.catch(c);
return controller.next();
}
@@ -92,9 +91,7 @@ export function publish(
);
if (guildcmd) {
if (!guildcmd.equals(commandData, true)) {
console.log(
`Found differences in command ${module.name}`
);
console.log(`Found differences in command ${module.name}`);
guildcmd
.edit(commandData)
.then(() =>
@@ -110,11 +107,7 @@ export function publish(
guild.commands
.create(commandData)
.then(() =>
console.log(
"Guild Command created",
module.name!,
guild.name
)
console.log("Guild Command created", module.name!, guild.name)
)
.catch(c);
}
@@ -141,8 +134,15 @@ export const CommandTypeRaw = {
[CommandType.Slash]: ApplicationCommandType.ChatInput,
} as const;
interface PublishOptions {
guildIds: string[];
defaultMemberPermissions: PermissionResolvable | null;
dmPermission: boolean;
interface DefaultPublishOptions {
guildIds?: string | string[];
defaultMemberPermissions?: PermissionResolvable;
dmPermission?: boolean;
}
type PublishOptions = DefaultPublishOptions &
(
| Required<Pick<DefaultPublishOptions, "defaultMemberPermissions">>
| Required<Pick<DefaultPublishOptions, "dmPermission">>
| Required<Pick<DefaultPublishOptions, "guildIds">>
);