// @ts-nocheck /** * This is publish plugin, it allows you to publish your slash commands with ease. * * @author @EvolutionX-10 [<@697795666373640213>] * @version 1.2.3 * @example * ```ts * import { publish } from "../plugins/publish"; * import { commandModule } from "@sern/handler"; * export default commandModule({ * plugins: [ publish() ], // put an object containing permissions, ids for guild commands, boolean for dmPermission * // plugins: [ publish({ guildIds: ['guildId'], defaultMemberPermissions: 'Administrator'})] * execute: (ctx) => { * //your code here * } * }) * ``` */ import { CommandPlugin, CommandType, PluginType, SernOptionsData, } from "@sern/handler"; import { ApplicationCommandData, ApplicationCommandType, PermissionResolvable, } from "discord.js"; export function publish( options?: PublishOptions ): CommandPlugin { return { type: PluginType.Command, description: "Manage Slash Commands", name: "slash-auto-publish", async execute({ client }, { mod: module }, controller) { const defaultOptions = { guildIds: [], dmPermission: undefined, defaultMemberPermissions: null, }; options = { ...defaultOptions, ...options } as PublishOptions & ValidPublishOptions; let { defaultMemberPermissions, dmPermission, guildIds } = options as unknown as ValidPublishOptions; function c(e: unknown) { console.error("publish command didnt work for", module.name!); console.error(e); } try { const commandData = { type: CommandTypeRaw[module.type], name: module.name!, description: module.description, options: optionsTransformer(module.options ?? []), defaultMemberPermissions, dmPermission, } as ApplicationCommandData; if (!guildIds.length) { const cmd = ( await client.application!.commands.fetch() ).find((c) => c.name === module.name); if (cmd) { if (!cmd.equals(commandData, true)) { console.log( `Found differences in global command ${module.name}` ); cmd.edit(commandData).then(() => { console.log( `${module.name} updated with new data successfully!` ); }); } return controller.next(); } client .application!.commands.create(commandData) .then(() => { console.log("Command created", module.name!); }) .catch(c); return controller.next(); } for (const id of guildIds) { const guild = await client.guilds.fetch(id).catch(c); if (!guild) continue; const guildcmd = (await guild.commands.fetch()).find( (c) => c.name === module.name ); if (guildcmd) { if (!guildcmd.equals(commandData, true)) { console.log( `Found differences in command ${module.name}` ); guildcmd .edit(commandData) .then(() => console.log( `${module.name} updated with new data successfully!` ) ) .catch(c); continue; } continue; } guild.commands .create(commandData) .then(() => console.log( "Guild Command created", module.name!, guild.name ) ) .catch(c); } return controller.next(); } catch (e) { console.log("Command did not register" + module.name!); console.log(e); return controller.stop(); } }, }; } export function optionsTransformer(ops: Array) { return ops.map((el) => el.autocomplete ? (({ command, ...el }) => el)(el) : el ); } export const CommandTypeRaw = { [CommandType.Both]: ApplicationCommandType.ChatInput, [CommandType.MenuMsg]: ApplicationCommandType.Message, [CommandType.MenuUser]: ApplicationCommandType.User, [CommandType.Slash]: ApplicationCommandType.ChatInput, } as const; export type NonEmptyArray = [T, ...T[]]; export interface ValidPublishOptions { guildIds: string[]; dmPermission: boolean; defaultMemberPermissions: PermissionResolvable; } interface GuildPublishOptions { guildIds?: NonEmptyArray; defaultMemberPermissions?: PermissionResolvable; dmPermission?: never; } interface GlobalPublishOptions { defaultMemberPermissions?: PermissionResolvable; dmPermission?: false; guildIds?: never; } type BasePublishOptions = GuildPublishOptions | GlobalPublishOptions; export type PublishOptions = BasePublishOptions & ( | Required> | ( | Required> | Required> ) );