mirror of
https://github.com/SrIzan10/awesome-plugins.git
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* feat: channelType Plugin * fix: Forgot to format with prettier * fix: fixed requested changes regarding optional onFail: I wasn't sure if it would throw an error due to the plugin attempting to send a empty message so I put it in a check. * fix: fix * chore: fix jsdoc * feat: Ability to have multiple channel types * fix: fix * feat: Role Only * Delete roleOnly.ts * fix: fixed changes * fix: uses typeof to specify the type * fix: fix Co-authored-by: Evo <85353424+EvolutionX-10@users.noreply.github.com>
45 lines
1.3 KiB
TypeScript
45 lines
1.3 KiB
TypeScript
/**
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* This plugin checks if a channel is the specified type
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*
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* @author @NeoYaBoi [<@762918086349029386>]
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* @version 1.0.0
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* @example
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* ```ts
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* import { channelType } from "../plugins/channelType";
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* import { ChannelType } from "discord.js"
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* import { commandModule } from "@sern/handler";
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* export default commandModule({
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* plugins: [ channelType([ChannelType.GuildText], 'This cannot be used here') ],
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* execute: (ctx) => {
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* //your code here
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* }
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* })
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* ```
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*/
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import { ChannelType } from "discord.js";
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import { CommandType, EventPlugin, PluginType } from "@sern/handler";
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export function channelType(
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channelType: ChannelType[],
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onFail?: string
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): EventPlugin<CommandType.Both> {
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return {
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type: PluginType.Event,
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description: "Checks the channel type.",
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async execute(event, controller) {
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const [ctx] = event;
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let channel = ctx.channel?.type;
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//for some reason the dm channel type was returning undefined at some points
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if (channel === undefined) {
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channel = ChannelType.DM;
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}
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if (channelType.includes(channel)) {
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return controller.next();
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}
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if (onFail) {
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await ctx.reply(onFail);
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}
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return controller.stop();
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},
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};
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}
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