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chore: Update JavaScript plugins (#21)
chore: update JavaScript plugins Co-authored-by: EvolutionX-10 <EvolutionX-10@users.noreply.github.com>
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JavaScript/cooldown.js
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138
JavaScript/cooldown.js
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// @ts-nocheck
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/**
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* @author HighArcs
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* @version 1.0.0
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* @description allows you to set cooldowns (or "ratelimits") for commands
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* @license null
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* @example
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* ```ts
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* import { cooldown } from "../plugins/cooldown";
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* import { sernModule, CommandType } from "@sern/handler";
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* export default commandModule({
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* plugins: [cooldown.add( [ ['channel', '1/4'] ] )], // limit to 1 action every 4 seconds per channel
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* execute: (ctx) => {}
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* })
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* ```
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*/
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import { PluginType } from "@sern/handler";
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import { GuildMember } from "discord.js";
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/**
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* actions/seconds
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*/
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export let CooldownLocation;
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(function (CooldownLocation) {
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CooldownLocation["channel"] = "channel";
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CooldownLocation["user"] = "user";
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CooldownLocation["guild"] = "guild";
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})(CooldownLocation || (CooldownLocation = {}));
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export class ExpiryMap extends Map {
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constructor(expiry = Infinity, iterable = []) {
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super(iterable);
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this.expiry = expiry;
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}
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set(key, value, expiry = this.expiry) {
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super.set(key, value);
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if (expiry !== Infinity)
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setTimeout(() => {
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super.delete(key);
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}, expiry);
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return this;
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}
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}
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export const map = new ExpiryMap();
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function parseCooldown(location, cooldown) {
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const [actions, seconds] = cooldown.split("/").map((s) => Number(s));
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if (
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!Number.isSafeInteger(actions) ||
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!Number.isSafeInteger(seconds) ||
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actions === undefined ||
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seconds === undefined
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) {
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throw new Error(`Invalid cooldown string: ${cooldown}`);
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}
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return {
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actions,
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seconds,
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location,
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};
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}
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function getPropertyForLocation(context, location) {
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switch (location) {
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case CooldownLocation.channel:
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return context.channel.id;
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case CooldownLocation.user:
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if (!context.member || !(context.member instanceof GuildMember)) {
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throw new Error("context.member is not a GuildMember");
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}
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return context.member.id;
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case CooldownLocation.guild:
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return context.guildId;
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}
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}
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function add(items, message) {
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const raw = items.map((c) => {
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if (!Array.isArray(c)) return c;
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return parseCooldown(c[0], c[1]);
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});
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return {
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name: "cooldown",
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description: "limits user/channel/guild actions",
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type: PluginType.Event,
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async execute([context], controller) {
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for (const { location, actions, seconds } of raw) {
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const id = getPropertyForLocation(context, location);
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const cooldown = map.get(id);
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if (!cooldown) {
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map.set(id, 1, seconds * 1000);
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continue;
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}
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if (cooldown >= actions) {
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if (message) {
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await message({
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location,
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actions: cooldown,
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maxActions: actions,
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seconds,
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context,
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});
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}
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return controller.stop();
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}
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map.set(id, cooldown + 1, seconds * 1000);
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}
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return controller.next();
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},
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};
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}
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const locations = {
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[CooldownLocation.channel]: (value) =>
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add([[CooldownLocation.channel, value]]),
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[CooldownLocation.user]: (value) => add([[CooldownLocation.user, value]]),
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[CooldownLocation.guild]: (value) => add([[CooldownLocation.guild, value]]),
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};
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export const cooldown = {
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add,
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locations,
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map,
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};
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