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Welcome, open source!
This commit is contained in:
3
.eslintrc.json
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3
.eslintrc.json
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||||
{
|
||||
"extends": "next/core-web-vitals"
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||||
}
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||||
40
.gitignore
vendored
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40
.gitignore
vendored
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||||
# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
|
||||
|
||||
# dependencies
|
||||
/node_modules
|
||||
/.pnp
|
||||
.pnp.js
|
||||
.yarn/install-state.gz
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||||
|
||||
# testing
|
||||
/coverage
|
||||
|
||||
# next.js
|
||||
/.next/
|
||||
/out/
|
||||
|
||||
# production
|
||||
/build
|
||||
|
||||
# misc
|
||||
.DS_Store
|
||||
*.pem
|
||||
|
||||
# debug
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
|
||||
# local env files
|
||||
.env*.local
|
||||
.env
|
||||
|
||||
# vercel
|
||||
.vercel
|
||||
|
||||
# typescript
|
||||
*.tsbuildinfo
|
||||
next-env.d.ts
|
||||
|
||||
# Sentry Config File
|
||||
.sentryclirc
|
||||
8
.idea/.gitignore
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vendored
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.idea/.gitignore
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vendored
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||||
# Default ignored files
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||||
/shelf/
|
||||
/workspace.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
||||
9
.idea/aniversarioinstituto.iml
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.idea/aniversarioinstituto.iml
generated
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<module type="JAVA_MODULE" version="4">
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||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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7
.idea/discord.xml
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.idea/discord.xml
generated
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<?xml version="1.0" encoding="UTF-8"?>
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||||
<project version="4">
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<component name="DiscordProjectSettings">
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<option name="show" value="PROJECT_FILES" />
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<option name="description" value="" />
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</component>
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</project>
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8
.idea/inspectionProfiles/Project_Default.xml
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.idea/inspectionProfiles/Project_Default.xml
generated
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||||
<component name="InspectionProjectProfileManager">
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<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="Eslint" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
<inspection_tool class="JSCheckFunctionSignatures" enabled="false" level="WEAK WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="JSValidateTypes" enabled="false" level="WEAK WARNING" enabled_by_default="false" />
|
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</profile>
|
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</component>
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6
.idea/misc.xml
generated
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6
.idea/misc.xml
generated
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<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="21" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/out" />
|
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</component>
|
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</project>
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8
.idea/modules.xml
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.idea/modules.xml
generated
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||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/aniversarioinstituto.iml" filepath="$PROJECT_DIR$/.idea/aniversarioinstituto.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
6
.idea/vcs.xml
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.idea/vcs.xml
generated
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
674
LICENSE
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674
LICENSE
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@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
67
README.md
Normal file
67
README.md
Normal file
@@ -0,0 +1,67 @@
|
||||
# Aniversario Instituto
|
||||
|
||||
#### [Jump to english](#english)
|
||||
|
||||
## Descripción
|
||||
|
||||
Esta web se creó en enero para el aniversario del Instituto. Se creó con el fin de que los alumnos pudieran registrarse a sus actividades favoritas.
|
||||
Ya que ha pasado el evento, he decidido hacer el código abierto para que cualquiera pueda verlo, y aprender de su estructura interna 😄
|
||||
|
||||
Debido a su publicación con la licencia GNU GPL v3, he añadido algunos comentarios en el código para que sea más fácil de entender.
|
||||
|
||||
*La web que se ve si se accede al dominio en este momento se sitúa en [la rama `current`](https://github.com/SrIzan10/aniversario-instituto/tree/current)*
|
||||
|
||||
## Tiempo total de desarrollo
|
||||
En total unas 21 horas de escritura activa de código, pero en el editor de código unas 35 horas.
|
||||
|
||||
[](https://wakatime.com/badge/user/4ad16edf-eadc-48d9-b010-26f275fe0be6/project/018d2354-821e-43f5-afe4-174687ac6de3)
|
||||
|
||||
## Tecnologías
|
||||
### Frontend
|
||||

|
||||

|
||||

|
||||

|
||||
### Backend
|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
## Desarrollo
|
||||
|
||||
Crear un nuevo proyecto de [Clerk](https://clerk.com) y configuar las variables en el archivo `.env.local`.
|
||||
Además añadir una variable llamada `EMAIL_DOMAIN` con el dominio de los correos electrónicos de los alumnos sin la arroba.
|
||||
Después, rellenar la variable `DATABASE_URL` en el archivo `.env` con la URL de la base de datos de MongoDB.
|
||||
Finalmente, instala las dependencias con `yarn install` y ejecuta el proyecto con `yarn dev`.
|
||||
> [!NOTE]
|
||||
> Puede tardar un rato en cargar
|
||||
|
||||
# English
|
||||
|
||||
## Description
|
||||
This website was created in January for the school's anniversary. It was created so that students could register for their favorite activities.
|
||||
Since the event has passed, I have decided to make the code open source so that anyone can see it, and learn from its internal structure 😄
|
||||
|
||||
Due to its publication with the GNU GPL v3 license, I have added some comments in the code to make it easier to understand.
|
||||
|
||||
*The website that is seen if you access the domain at this time is located in [the `current` branch](https://github.com/SrIzan10/aniversario-instituto/tree/current)*
|
||||
|
||||
## Total development time
|
||||
In total about 21 hours of active code writing, but in the code editor about 35 hours.
|
||||
|
||||
[](https://wakatime.com/badge/user/4ad16edf-eadc-48d9-b010-26f275fe0be6/project/018d2354-821e-43f5-afe4-174687ac6de3)
|
||||
|
||||
## Technologies
|
||||
*Scroll back up to [Tecnologías](#tecnologías)*
|
||||
|
||||
## Development
|
||||
|
||||
Create a new [Clerk](https://clerk.com) project and configure the variables in the `.env.local` file.
|
||||
Also add a variable called `EMAIL_DOMAIN` with the domain of the students' email addresses without the @.
|
||||
Then, fill in the `DATABASE_URL` variable in the `.env` file with the URL of the MongoDB database.
|
||||
Finally, install the dependencies with `yarn install` and run the project with `yarn dev`.
|
||||
> [!NOTE]
|
||||
> It may take a while to load
|
||||
38
next.config.mjs
Normal file
38
next.config.mjs
Normal file
@@ -0,0 +1,38 @@
|
||||
import {withSentryConfig} from '@sentry/nextjs';
|
||||
/** @type {import('next').NextConfig} */
|
||||
const nextConfig = {};
|
||||
|
||||
export default withSentryConfig(nextConfig, {
|
||||
// For all available options, see:
|
||||
// https://github.com/getsentry/sentry-webpack-plugin#options
|
||||
|
||||
// Suppresses source map uploading logs during build
|
||||
silent: true,
|
||||
org: "ieshuelin",
|
||||
project: "aniversario",
|
||||
url: "https://app.glitchtip.com/"
|
||||
}, {
|
||||
// For all available options, see:
|
||||
// https://docs.sentry.io/platforms/javascript/guides/nextjs/manual-setup/
|
||||
|
||||
// Upload a larger set of source maps for prettier stack traces (increases build time)
|
||||
widenClientFileUpload: true,
|
||||
|
||||
// Transpiles SDK to be compatible with IE11 (increases bundle size)
|
||||
transpileClientSDK: true,
|
||||
|
||||
// Routes browser requests to Sentry through a Next.js rewrite to circumvent ad-blockers (increases server load)
|
||||
tunnelRoute: "/monitoring",
|
||||
|
||||
// Hides source maps from generated client bundles
|
||||
hideSourceMaps: true,
|
||||
|
||||
// Automatically tree-shake Sentry logger statements to reduce bundle size
|
||||
disableLogger: true,
|
||||
|
||||
// Enables automatic instrumentation of Vercel Cron Monitors.
|
||||
// See the following for more information:
|
||||
// https://docs.sentry.io/product/crons/
|
||||
// https://vercel.com/docs/cron-jobs
|
||||
automaticVercelMonitors: true,
|
||||
});
|
||||
47
package.json
Normal file
47
package.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"name": "aniversarioinstituto",
|
||||
"version": "0.1.0",
|
||||
"private": true,
|
||||
"license": "LGPL-3.0-only",
|
||||
"scripts": {
|
||||
"dev": "prisma generate && next dev",
|
||||
"build": "prisma generate && next build",
|
||||
"start": "next start",
|
||||
"lint": "next lint",
|
||||
"migrate": "yarn generateMigrations && node --loader ts-node/esm src/db/migrations.mts",
|
||||
"generateMigrations": "drizzle-kit generate:pg --schema ./src/db/schema.ts"
|
||||
},
|
||||
"dependencies": {
|
||||
"@clerk/nextjs": "^4.29.4",
|
||||
"@mantine/core": "^7.5.0",
|
||||
"@mantine/form": "^7.4.2",
|
||||
"@mantine/hooks": "^7.5.0",
|
||||
"@mantine/notifications": "^7.4.2",
|
||||
"@prisma/client": "^5.8.1",
|
||||
"@sentry/nextjs": "^7.94.1",
|
||||
"chart.js": "^4.4.1",
|
||||
"export-to-csv": "^1.2.2",
|
||||
"jspdf": "^2.5.1",
|
||||
"jspdf-autotable": "^3.8.1",
|
||||
"next": "14.1.0",
|
||||
"next-nprogress-bar": "^2.1.2",
|
||||
"react": "^18",
|
||||
"react-chartjs-2": "^5.2.0",
|
||||
"react-dom": "^18",
|
||||
"react-icons": "^5.0.1",
|
||||
"util-utils": "^1.0.3"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^20",
|
||||
"@types/react": "^18",
|
||||
"@types/react-dom": "^18",
|
||||
"eslint": "^8",
|
||||
"eslint-config-next": "14.1.0",
|
||||
"postcss": "^8.4.33",
|
||||
"postcss-preset-mantine": "^1.12.3",
|
||||
"postcss-simple-vars": "^7.0.1",
|
||||
"prisma": "^5.8.1",
|
||||
"ts-node": "^10.9.2",
|
||||
"typescript": "5.3.3"
|
||||
}
|
||||
}
|
||||
14
postcss.config.cjs
Normal file
14
postcss.config.cjs
Normal file
@@ -0,0 +1,14 @@
|
||||
module.exports = {
|
||||
plugins: {
|
||||
'postcss-preset-mantine': {},
|
||||
'postcss-simple-vars': {
|
||||
variables: {
|
||||
'mantine-breakpoint-xs': '36em',
|
||||
'mantine-breakpoint-sm': '48em',
|
||||
'mantine-breakpoint-md': '62em',
|
||||
'mantine-breakpoint-lg': '75em',
|
||||
'mantine-breakpoint-xl': '88em',
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
29
prisma/schema.prisma
Normal file
29
prisma/schema.prisma
Normal file
@@ -0,0 +1,29 @@
|
||||
// This is your Prisma schema file,
|
||||
// learn more about it in the docs: https://pris.ly/d/prisma-schema
|
||||
|
||||
generator client {
|
||||
provider = "prisma-client-js"
|
||||
}
|
||||
|
||||
datasource db {
|
||||
provider = "mongodb"
|
||||
url = env("DATABASE_URL")
|
||||
}
|
||||
|
||||
model Registration {
|
||||
id String @id @map("_id") @default(uuid())
|
||||
userId String
|
||||
name String
|
||||
email String
|
||||
course String
|
||||
activities String[]
|
||||
}
|
||||
|
||||
model Team {
|
||||
id String @id @map("_id") @default(uuid())
|
||||
teamId String
|
||||
name String
|
||||
activity String
|
||||
teamOwner String
|
||||
members String[]
|
||||
}
|
||||
30
sentry.client.config.ts
Normal file
30
sentry.client.config.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
// This file configures the initialization of Sentry on the client.
|
||||
// The config you add here will be used whenever a users loads a page in their browser.
|
||||
// https://docs.sentry.io/platforms/javascript/guides/nextjs/
|
||||
|
||||
import * as Sentry from "@sentry/nextjs";
|
||||
|
||||
Sentry.init({
|
||||
dsn: "https://eac3b9b8d5a68c0ebd0ffdc689d0e5bd@o4506609290248192.ingest.sentry.io/4506609293393920",
|
||||
|
||||
// Adjust this value in production, or use tracesSampler for greater control
|
||||
tracesSampleRate: 1,
|
||||
|
||||
// Setting this option to true will print useful information to the console while you're setting up Sentry.
|
||||
debug: false,
|
||||
|
||||
replaysOnErrorSampleRate: 1.0,
|
||||
|
||||
// This sets the sample rate to be 10%. You may want this to be 100% while
|
||||
// in development and sample at a lower rate in production
|
||||
replaysSessionSampleRate: 0.1,
|
||||
|
||||
// You can remove this option if you're not planning to use the Sentry Session Replay feature:
|
||||
integrations: [
|
||||
new Sentry.Replay({
|
||||
// Additional Replay configuration goes in here, for example:
|
||||
maskAllText: true,
|
||||
blockAllMedia: true,
|
||||
}),
|
||||
],
|
||||
});
|
||||
16
sentry.edge.config.ts
Normal file
16
sentry.edge.config.ts
Normal file
@@ -0,0 +1,16 @@
|
||||
// This file configures the initialization of Sentry for edge features (middleware, edge routes, and so on).
|
||||
// The config you add here will be used whenever one of the edge features is loaded.
|
||||
// Note that this config is unrelated to the Vercel Edge Runtime and is also required when running locally.
|
||||
// https://docs.sentry.io/platforms/javascript/guides/nextjs/
|
||||
|
||||
import * as Sentry from "@sentry/nextjs";
|
||||
|
||||
Sentry.init({
|
||||
dsn: "https://eac3b9b8d5a68c0ebd0ffdc689d0e5bd@o4506609290248192.ingest.sentry.io/4506609293393920",
|
||||
|
||||
// Adjust this value in production, or use tracesSampler for greater control
|
||||
tracesSampleRate: 1,
|
||||
|
||||
// Setting this option to true will print useful information to the console while you're setting up Sentry.
|
||||
debug: false,
|
||||
});
|
||||
15
sentry.server.config.ts
Normal file
15
sentry.server.config.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
// This file configures the initialization of Sentry on the server.
|
||||
// The config you add here will be used whenever the server handles a request.
|
||||
// https://docs.sentry.io/platforms/javascript/guides/nextjs/
|
||||
|
||||
import * as Sentry from "@sentry/nextjs";
|
||||
|
||||
Sentry.init({
|
||||
dsn: "https://eac3b9b8d5a68c0ebd0ffdc689d0e5bd@o4506609290248192.ingest.sentry.io/4506609293393920",
|
||||
|
||||
// Adjust this value in production, or use tracesSampler for greater control
|
||||
tracesSampleRate: 1,
|
||||
|
||||
// Setting this option to true will print useful information to the console while you're setting up Sentry.
|
||||
debug: false,
|
||||
});
|
||||
9
src/app/admin/page.tsx
Normal file
9
src/app/admin/page.tsx
Normal file
@@ -0,0 +1,9 @@
|
||||
import {auth} from "@clerk/nextjs";
|
||||
import {authorizedAdmins} from "@/constants/authorizedAdmins";
|
||||
import AdminNotAuthorized from "@/components/AdminNotAuthorized/AdminNotAuthorized";
|
||||
import AdminPage from "@/components/AdminPage/AdminPage";
|
||||
|
||||
export default function Page() {
|
||||
const { userId } = auth()
|
||||
return authorizedAdmins.includes(userId!) ? <AdminPage /> : <AdminNotAuthorized />
|
||||
}
|
||||
BIN
src/app/favicon.ico
Normal file
BIN
src/app/favicon.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 25 KiB |
20
src/app/global-error.jsx
Normal file
20
src/app/global-error.jsx
Normal file
@@ -0,0 +1,20 @@
|
||||
// this just captures sentry errors and displays the default error page
|
||||
"use client";
|
||||
|
||||
import * as Sentry from "@sentry/nextjs";
|
||||
import Error from "next/error";
|
||||
import { useEffect } from "react";
|
||||
|
||||
export default function GlobalError({ error }) {
|
||||
useEffect(() => {
|
||||
Sentry.captureException(error);
|
||||
}, [error]);
|
||||
|
||||
return (
|
||||
<html>
|
||||
<body>
|
||||
<Error />
|
||||
</body>
|
||||
</html>
|
||||
);
|
||||
}
|
||||
18
src/app/globals.css
Normal file
18
src/app/globals.css
Normal file
@@ -0,0 +1,18 @@
|
||||
:root {
|
||||
/*
|
||||
this thing below never ended up being used because
|
||||
I just chose Jetbrains Mono to display
|
||||
the countdown & team codes
|
||||
*/
|
||||
--font-mono: ui-monospace, Menlo, Monaco, "Cascadia Mono", "Segoe UI Mono",
|
||||
"Roboto Mono", "Oxygen Mono", "Ubuntu Monospace", "Source Code Pro",
|
||||
"Fira Mono", "Droid Sans Mono", "Courier New", monospace;
|
||||
}
|
||||
|
||||
@media (min-width: 768px) {
|
||||
.mainContent {
|
||||
display: block;
|
||||
width: 50%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
}
|
||||
8
src/app/help/page.tsx
Normal file
8
src/app/help/page.tsx
Normal file
@@ -0,0 +1,8 @@
|
||||
export default function Page() {
|
||||
return (
|
||||
<div>
|
||||
<h1>¡Ayuda!</h1>
|
||||
<p>¿Necesitas ayuda? Habilitaremos un tiempo en el recreo para echarte una mano con la web, información en breve.</p>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
7
src/app/index.module.css
Normal file
7
src/app/index.module.css
Normal file
@@ -0,0 +1,7 @@
|
||||
@media (min-width: 768px) {
|
||||
.mainContent {
|
||||
display: block;
|
||||
width: 50%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
}
|
||||
58
src/app/layout.tsx
Normal file
58
src/app/layout.tsx
Normal file
@@ -0,0 +1,58 @@
|
||||
import type { Metadata } from "next";
|
||||
import { Inter } from "next/font/google";
|
||||
import { ClerkLoaded, ClerkLoading, ClerkProvider, currentUser } from '@clerk/nextjs';
|
||||
import "./globals.css";
|
||||
import '@mantine/core/styles.css';
|
||||
import '@mantine/notifications/styles.css';
|
||||
import { ColorSchemeScript, LoadingOverlay, MantineProvider } from "@mantine/core";
|
||||
import NavBar from "@/components/NavBar/NavBar";
|
||||
import { Notifications } from "@mantine/notifications";
|
||||
import SchoolEmailLogin from "@/components/SchoolEmailLogin/SchoolEmailLogin";
|
||||
import Providers from "@/providers";
|
||||
|
||||
const inter = Inter({ subsets: ["latin"] });
|
||||
|
||||
export const metadata: Metadata = {
|
||||
title: "Aniversario Instituto",
|
||||
description: "Formulario para el aniversario del instituto",
|
||||
};
|
||||
|
||||
export default async function RootLayout({
|
||||
children,
|
||||
}: Readonly<{
|
||||
children: React.ReactNode;
|
||||
}>) {
|
||||
const user = await currentUser()
|
||||
return (
|
||||
<ClerkProvider>
|
||||
<html lang="es">
|
||||
<head>
|
||||
{/* here was a <Script> tag with an umami analytics script */}
|
||||
<ColorSchemeScript />
|
||||
</head>
|
||||
<body className={inter.className}>
|
||||
<MantineProvider>
|
||||
<ClerkLoading>
|
||||
<LoadingOverlay visible />
|
||||
</ClerkLoading>
|
||||
<Providers>
|
||||
<ClerkLoaded>
|
||||
{
|
||||
// the email was hardcoded before this open source release
|
||||
user?.emailAddresses[0].emailAddress.endsWith(`@${process.env.EMAIL_DOMAIN}`) ?
|
||||
(
|
||||
<>
|
||||
<Notifications />
|
||||
<NavBar>{children}</NavBar>
|
||||
</>
|
||||
) :
|
||||
<SchoolEmailLogin />
|
||||
}
|
||||
</ClerkLoaded>
|
||||
</Providers>
|
||||
</MantineProvider>
|
||||
</body>
|
||||
</html>
|
||||
</ClerkProvider>
|
||||
);
|
||||
}
|
||||
20
src/app/page.tsx
Normal file
20
src/app/page.tsx
Normal file
@@ -0,0 +1,20 @@
|
||||
import { Title } from "@mantine/core";
|
||||
import styles from "./index.module.css";
|
||||
import prisma from "@/db";
|
||||
import {auth} from "@clerk/nextjs";
|
||||
import RegistrationOverview from "@/components/RegistrationOverview/RegistrationOverview";
|
||||
import {regsClosed} from "@/constants/regsClosed";
|
||||
import RegistrationForm from "@/components/RegistrationForm/RegistrationForm";
|
||||
|
||||
export default async function Home() {
|
||||
const { userId } = auth();
|
||||
const userRegistered = await prisma.registration.count({ where: { userId: userId! } }) === 1
|
||||
return (
|
||||
<main className={styles.mainContent}>
|
||||
<Title order={2}>Regístrate</Title>
|
||||
{
|
||||
userRegistered ? <RegistrationOverview /> : (regsClosed ? <h3>Los registros están cerrados</h3> : <RegistrationForm />)
|
||||
}
|
||||
</main>
|
||||
);
|
||||
}
|
||||
7
src/app/schedule/page.tsx
Normal file
7
src/app/schedule/page.tsx
Normal file
@@ -0,0 +1,7 @@
|
||||
export default function Page() {
|
||||
return (
|
||||
<div>
|
||||
<h1>Los horarios saldrán el día del evento.</h1>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
26
src/app/teams/create/page.tsx
Normal file
26
src/app/teams/create/page.tsx
Normal file
@@ -0,0 +1,26 @@
|
||||
import {auth} from "@clerk/nextjs";
|
||||
import CreateTeam from "@/components/CreateTeam/CreateTeam";
|
||||
import { activities } from "@/constants/activities";
|
||||
import prisma from '@/db'
|
||||
import {regsClosed} from "@/constants/regsClosed";
|
||||
|
||||
export default async function Page() {
|
||||
if (regsClosed) return <h1>Los registros están cerrados</h1>
|
||||
const { userId } = auth()
|
||||
const getTeams = await prisma.team.findMany({
|
||||
where: {
|
||||
members: {
|
||||
has: userId!
|
||||
}
|
||||
}
|
||||
})
|
||||
if (getTeams.length >= 2) {
|
||||
return <div><h1>Ya tienes todos los equipos creados</h1></div>
|
||||
}
|
||||
|
||||
const notJoinedActivities = activities
|
||||
.filter(act => act.isTeam)
|
||||
.filter(act => !getTeams.map(team => team.activity).includes(act.id))
|
||||
|
||||
return <CreateTeam activities={notJoinedActivities} />
|
||||
}
|
||||
21
src/app/teams/join/page.tsx
Normal file
21
src/app/teams/join/page.tsx
Normal file
@@ -0,0 +1,21 @@
|
||||
import {auth} from "@clerk/nextjs";
|
||||
import prisma from '@/db'
|
||||
import JoinTeam from "@/components/JoinTeam/JoinTeam";
|
||||
import {regsClosed} from "@/constants/regsClosed";
|
||||
|
||||
export default async function Page() {
|
||||
if (regsClosed) return <h1>Los registros están cerrados</h1>
|
||||
const { userId } = auth()
|
||||
const getTeams = await prisma.team.findMany({
|
||||
where: {
|
||||
members: {
|
||||
has: userId!
|
||||
}
|
||||
}
|
||||
})
|
||||
if (getTeams.length >= 2) {
|
||||
return <div><h1>Ya has entrado a todas las actividades de equipo</h1></div>
|
||||
}
|
||||
|
||||
return <JoinTeam />
|
||||
}
|
||||
36
src/app/teams/page.tsx
Normal file
36
src/app/teams/page.tsx
Normal file
@@ -0,0 +1,36 @@
|
||||
import TeamCreationButtons from "@/components/TeamCreationButtons/TeamCreationButtons";
|
||||
import {auth} from "@clerk/nextjs";
|
||||
import TeamCard from "@/components/TeamCard/TeamCard";
|
||||
import {Grid, GridCol} from "@mantine/core";
|
||||
import prisma from '@/db'
|
||||
import {regsClosed} from "@/constants/regsClosed";
|
||||
|
||||
export default async function Page() {
|
||||
const { userId } = auth()
|
||||
const getTeams = await prisma.team.findMany({
|
||||
where: {
|
||||
members: {
|
||||
has: userId!
|
||||
}
|
||||
}
|
||||
})
|
||||
return (
|
||||
<>
|
||||
<TeamCreationButtons regsClosed={regsClosed} />
|
||||
<div className={'mainContent'} style={{ paddingTop: '5px' }}>
|
||||
{/* this was a bit smart, the grid will return nothing if there's no team, so I just put the header in line 33 */}
|
||||
<Grid>
|
||||
{getTeams.map(act => {
|
||||
return (
|
||||
// if the user is in only one team, the card will take the full grid span (12), else it will take half of it (12 / 2 = 6)
|
||||
<GridCol key={act.activity} span={getTeams.length === 1 ? 12 : 6}>
|
||||
<TeamCard {...act} />
|
||||
</GridCol>
|
||||
)
|
||||
})}
|
||||
</Grid>
|
||||
{getTeams.length === 0 && <h1>Aún no has entrado a ningún equipo!</h1>}
|
||||
</div>
|
||||
</>
|
||||
)
|
||||
}
|
||||
7
src/components/AdminNotAuthorized/AdminNotAuthorized.tsx
Normal file
7
src/components/AdminNotAuthorized/AdminNotAuthorized.tsx
Normal file
@@ -0,0 +1,7 @@
|
||||
export default function AdminNotAuthorized() {
|
||||
return (
|
||||
<div>
|
||||
<h1>No eres administrador</h1>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
39
src/components/AdminPage/AdminPage.tsx
Normal file
39
src/components/AdminPage/AdminPage.tsx
Normal file
@@ -0,0 +1,39 @@
|
||||
import prisma from "@/db";
|
||||
import {activities} from "@/constants/activities";
|
||||
import {courses} from "@/constants/courses";
|
||||
import RegistrationTable from "@/components/RegistrationTable/RegistrationTable";
|
||||
import SelectionGraph from "@/components/SelectionGraph/SelectionGraph";
|
||||
import TeamTable from "@/components/TeamTable/TeamTable";
|
||||
import ListByGroup from "@/components/ListByGroup/ListByGroup";
|
||||
|
||||
export default async function AdminPage() {
|
||||
const registeredUsers = (await prisma.registration.findMany({
|
||||
select: {
|
||||
activities: true,
|
||||
name: true,
|
||||
course: true,
|
||||
email: true,
|
||||
}
|
||||
})).map(user => {
|
||||
return {
|
||||
...user,
|
||||
activities: user.activities.map(activity => {
|
||||
return activities.find(act => act.id === activity)?.name!
|
||||
}),
|
||||
course: courses.find(course => course.id === user.course)?.name!
|
||||
}
|
||||
})
|
||||
return (
|
||||
<div>
|
||||
<p>Esta página se ve mejor en ordenador</p>
|
||||
<h1>Listado de registros</h1>
|
||||
<RegistrationTable registrations={registeredUsers} />
|
||||
<h1>Listado de equipos</h1>
|
||||
<TeamTable teams={await prisma.team.findMany()} />
|
||||
<h1>Listado de grupos</h1>
|
||||
<ListByGroup registration={registeredUsers} />
|
||||
<h1>¿Qué están eligiendo?</h1>
|
||||
<SelectionGraph registrations={registeredUsers} />
|
||||
</div>
|
||||
)
|
||||
}
|
||||
41
src/components/Countdown/Countdown.tsx
Normal file
41
src/components/Countdown/Countdown.tsx
Normal file
@@ -0,0 +1,41 @@
|
||||
'use client'
|
||||
|
||||
import React, { useEffect, useState } from 'react';
|
||||
import { jetbrainsMonoFont } from "@/util/jetbrainsMonoFont";
|
||||
import styles from './index.module.css'
|
||||
|
||||
export default function Countdown() {
|
||||
const eventDate = new Date(1711108800 * 1000);
|
||||
const [timeLeft, setTimeLeft] = useState({
|
||||
days: '00',
|
||||
hours: '00',
|
||||
minutes: '00',
|
||||
seconds: '00',
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
const func = () => {
|
||||
const now = new Date();
|
||||
const difference = eventDate.getTime() - now.getTime();
|
||||
|
||||
setTimeLeft({
|
||||
days: Math.floor(difference / (1000 * 60 * 60 * 24)).toString().padStart(2, '0'),
|
||||
hours: Math.floor((difference / (1000 * 60 * 60)) % 24).toString().padStart(2, '0'),
|
||||
minutes: Math.floor((difference / 1000 / 60) % 60).toString().padStart(2, '0'),
|
||||
seconds: Math.floor((difference / 1000) % 60).toString().padStart(2, '0'),
|
||||
});
|
||||
}
|
||||
|
||||
func();
|
||||
const timer = setInterval(() => {
|
||||
func()
|
||||
}, 1000);
|
||||
return () => clearInterval(timer);
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<div style={jetbrainsMonoFont.style} className={styles.countdown}>
|
||||
{timeLeft.days}:{timeLeft.hours}:{timeLeft.minutes}:{timeLeft.seconds}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
8
src/components/Countdown/index.module.css
Normal file
8
src/components/Countdown/index.module.css
Normal file
@@ -0,0 +1,8 @@
|
||||
/* add styles to .countdown, here's the text: {timeLeft.days}:{timeLeft.hours}:{timeLeft.minutes}:{timeLeft.seconds}. make it a good looking countdown */
|
||||
.countdown {
|
||||
font-size: 2rem;
|
||||
font-weight: bold;
|
||||
color: #333;
|
||||
text-align: center;
|
||||
margin: 1rem 0;
|
||||
}
|
||||
116
src/components/CreateTeam/CreateTeam.tsx
Normal file
116
src/components/CreateTeam/CreateTeam.tsx
Normal file
@@ -0,0 +1,116 @@
|
||||
'use client'
|
||||
|
||||
import {Alert, Button, Modal, NativeSelect, Space, TextInput} from "@mantine/core";
|
||||
import {activities, Activity} from "@/constants/activities";
|
||||
import React from "react";
|
||||
import {useUser} from "@clerk/nextjs";
|
||||
import createTeam from "@/util/createTeam";
|
||||
import {notifications} from "@mantine/notifications";
|
||||
import {useDisclosure} from "@mantine/hooks";
|
||||
import {useRouter} from "next-nprogress-bar";
|
||||
import * as Sentry from "@sentry/nextjs";
|
||||
import {PiWarningLight} from "react-icons/pi";
|
||||
import revalidatePathServer from "@/util/revalidatePath";
|
||||
import TeamCode from "@/components/TeamCode/TeamCode";
|
||||
|
||||
export default function CreateTeam(props: { activities: Activity[] }) {
|
||||
const userId = useUser().user!.id!
|
||||
const router = useRouter()
|
||||
const [selectedActivity, setSelectedActivity] = React.useState<Activity>(props.activities[0]);
|
||||
const [teamName, setTeamName] = React.useState('');
|
||||
const [loading, setLoading] = React.useState(false);
|
||||
|
||||
// modal hooks
|
||||
const [opened, { open, close }] = useDisclosure(false);
|
||||
const [teamCode, setTeamCode] = React.useState('');
|
||||
|
||||
return (
|
||||
<div className='mainContent'>
|
||||
<h1>Crear equipo</h1>
|
||||
<TextInput
|
||||
label="Nombre del equipo"
|
||||
placeholder="El mejor equipo"
|
||||
onChange={ev => setTeamName(ev.currentTarget.value)}
|
||||
/>
|
||||
<NativeSelect
|
||||
label="Elige tu deporte"
|
||||
data={props.activities.map(act => act.name)}
|
||||
defaultValue={props.activities[0].name}
|
||||
onChange={ev => {
|
||||
setSelectedActivity(activities.find(act => act.name === ev.currentTarget.value)!)
|
||||
}}
|
||||
/>
|
||||
<Space h="md" />
|
||||
<Button
|
||||
onClick={() => {
|
||||
setLoading(true)
|
||||
createTeam({ teamName, activity: selectedActivity, user: userId })
|
||||
.then((ret) => {
|
||||
// errors not getting handled in prod for some reason
|
||||
if (ret.success) {
|
||||
setTeamCode(ret.message!)
|
||||
open()
|
||||
notifications.show({
|
||||
title: 'Equipo creado',
|
||||
message: `Tu equipo ha sido creado correctamente`,
|
||||
color: 'green',
|
||||
})
|
||||
} else {
|
||||
switch (ret.message) {
|
||||
case 'missingFields':
|
||||
return notifications.show({
|
||||
title: 'Error',
|
||||
message: `Por favor, rellena todos los campos`,
|
||||
color: 'red',
|
||||
})
|
||||
case 'alreadyRegistered':
|
||||
return notifications.show({
|
||||
title: 'Error',
|
||||
message: `Ya estás registrado en un equipo para esta actividad`,
|
||||
color: 'red',
|
||||
})
|
||||
case 'teamNameTaken':
|
||||
return notifications.show({
|
||||
title: 'Error',
|
||||
message: `El nombre del equipo en esta actividad ya está en uso`,
|
||||
color: 'red',
|
||||
})
|
||||
}
|
||||
}
|
||||
})
|
||||
.catch(err => {
|
||||
notifications.show({
|
||||
title: 'Error',
|
||||
message: `Ha ocurrido un error inesperado\nSe ha enviado la info a los desarrolladores`,
|
||||
color: 'red',
|
||||
})
|
||||
Sentry.captureException(err)
|
||||
})
|
||||
setLoading(false)
|
||||
}}
|
||||
loading={loading}
|
||||
>
|
||||
Crear
|
||||
</Button>
|
||||
|
||||
<Modal
|
||||
opened={opened}
|
||||
onClose={() => {
|
||||
close()
|
||||
revalidatePathServer('/teams')
|
||||
router.push('/teams')
|
||||
}}
|
||||
title="Código del equipo"
|
||||
>
|
||||
<p>Este es el código del equipo:</p>
|
||||
{/* eslint-disable-next-line react/no-unescaped-entities */}
|
||||
<p>Envíaselo a tus compañeros, después deben entrar a la web y darle al botón de "Entrar".</p>
|
||||
<TeamCode teamCode={teamCode} />
|
||||
|
||||
<Alert variant="light" color="yellow" title="No habrá vuelta atrás" icon={<PiWarningLight />}>
|
||||
Una vez crees el equipo no podrás salir ni controlar quién entra, así que asegúrate de que mandas el código a las personas correctas.
|
||||
</Alert>
|
||||
</Modal>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
93
src/components/JoinTeam/JoinTeam.tsx
Normal file
93
src/components/JoinTeam/JoinTeam.tsx
Normal file
@@ -0,0 +1,93 @@
|
||||
'use client'
|
||||
|
||||
import React from "react";
|
||||
import {Alert, Button, Space, TextInput} from "@mantine/core";
|
||||
import {useForm} from "@mantine/form";
|
||||
import {useUser} from "@clerk/nextjs";
|
||||
import joinTeam from "@/util/joinTeam";
|
||||
import {useRouter} from "next-nprogress-bar";
|
||||
import {notifications} from "@mantine/notifications";
|
||||
import * as Sentry from "@sentry/nextjs";
|
||||
import {PiWarningLight} from "react-icons/pi";
|
||||
import revalidatePathServer from "@/util/revalidatePath";
|
||||
|
||||
export default function JoinTeam() {
|
||||
const [loading, setLoading] = React.useState(false);
|
||||
const userId = useUser().user?.id!
|
||||
const router = useRouter()
|
||||
|
||||
const form = useForm({
|
||||
initialValues: {
|
||||
teamCode: '',
|
||||
},
|
||||
validate: {
|
||||
teamCode: (value) => value.length === 6 ? null : 'El código debe tener 6 caracteres',
|
||||
},
|
||||
})
|
||||
|
||||
return (
|
||||
<div className='mainContent'>
|
||||
<form onSubmit={form.onSubmit((values) => {
|
||||
setLoading(true)
|
||||
joinTeam({ teamCode: values.teamCode, userId })
|
||||
.then((ret) => {
|
||||
// errors not getting handled in prod for some reason
|
||||
if (ret.success) {
|
||||
notifications.show({
|
||||
title: 'Equipo creado',
|
||||
message: `Te has unido correctamente al equipo`,
|
||||
color: 'green',
|
||||
})
|
||||
revalidatePathServer('/teams')
|
||||
router.push('/teams')
|
||||
} else {
|
||||
switch (ret.message) {
|
||||
case 'teamNotFound':
|
||||
return notifications.show({
|
||||
title: 'Error',
|
||||
message: `El código del equipo no existe`,
|
||||
color: 'red',
|
||||
})
|
||||
case 'alreadyInTeam':
|
||||
return notifications.show({
|
||||
title: 'Error',
|
||||
message: `Ya estás en este equipo`,
|
||||
color: 'red',
|
||||
})
|
||||
case 'teamFull':
|
||||
return notifications.show({
|
||||
title: 'Error',
|
||||
message: `El equipo está lleno`,
|
||||
color: 'red',
|
||||
})
|
||||
}
|
||||
}
|
||||
})
|
||||
.catch(err => {
|
||||
notifications.show({
|
||||
title: 'Error',
|
||||
message: `Ha ocurrido un error inesperado\nSe ha enviado la info a los desarrolladores`,
|
||||
color: 'red',
|
||||
})
|
||||
Sentry.captureException(err)
|
||||
})
|
||||
.finally(() => setLoading(false))
|
||||
})}>
|
||||
<h1>Unirse a un equipo</h1>
|
||||
<TextInput
|
||||
label="Código del equipo"
|
||||
placeholder="123456"
|
||||
{...form.getInputProps('teamCode')}
|
||||
/>
|
||||
<Space h={'md'} />
|
||||
<Button type={'submit'} loading={loading}>
|
||||
Unirse
|
||||
</Button>
|
||||
</form>
|
||||
<Space h={'md'} />
|
||||
<Alert variant="light" color="yellow" title="No habrá vuelta atrás" icon={<PiWarningLight />}>
|
||||
Una vez que entres en un equipo no podrás salir. <strong>INTRODUCE EL CÓDIGO CORRECTO</strong>
|
||||
</Alert>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
31
src/components/ListByGroup/ListByGroup.tsx
Normal file
31
src/components/ListByGroup/ListByGroup.tsx
Normal file
@@ -0,0 +1,31 @@
|
||||
'use client'
|
||||
|
||||
import {Registration} from "@/components/RegistrationTable/RegistrationTable";
|
||||
import {Group, Select} from "@mantine/core";
|
||||
import {courses} from "@/constants/courses";
|
||||
import jsPDF from "jspdf";
|
||||
import autoTable from "jspdf-autotable";
|
||||
|
||||
export default function ListByGroup({ registration }: { registration: Registration[] }) {
|
||||
return (
|
||||
<Group>
|
||||
<Select
|
||||
placeholder={'Exportar listado de solo un grupo'}
|
||||
data={courses.map(course => course.name)}
|
||||
onChange={val => {
|
||||
const doc = new jsPDF()
|
||||
doc.text(`Listado del curso ${val}`, 10, 10)
|
||||
autoTable(doc, {
|
||||
head: [['Nombre', 'Actividad']],
|
||||
body: [...registration.filter(reg => reg.course === val).map(reg => {
|
||||
const [firstName, ...lastName] = reg.name.split(' ')
|
||||
return [`${lastName.join(' ')}, ${firstName}`, reg.activities.join(', ')]
|
||||
})],
|
||||
theme: 'grid'
|
||||
})
|
||||
doc.save(`listado-curso-${val}.pdf`)
|
||||
}}
|
||||
/>
|
||||
</Group>
|
||||
)
|
||||
}
|
||||
86
src/components/NavBar/NavBar.tsx
Normal file
86
src/components/NavBar/NavBar.tsx
Normal file
@@ -0,0 +1,86 @@
|
||||
'use client'
|
||||
|
||||
import { useEffect, useState } from 'react';
|
||||
import { Center, Tooltip, UnstyledButton, Stack, rem } from '@mantine/core';
|
||||
import {
|
||||
TbHome2 as IconHome2,
|
||||
TbCalendar as IconCalendar,
|
||||
TbUsersGroup as IconUsersGroup,
|
||||
TbHelp,
|
||||
} from 'react-icons/tb';
|
||||
import { LuSchool } from "react-icons/lu";
|
||||
import classes from './index.module.css';
|
||||
import { usePathname } from 'next/navigation';
|
||||
import { useRouter } from 'next-nprogress-bar';
|
||||
import {UserButton, useUser} from "@clerk/nextjs";
|
||||
import {RiAdminLine} from "react-icons/ri";
|
||||
import Countdown from "@/components/Countdown/Countdown";
|
||||
|
||||
interface NavbarLinkProps {
|
||||
icon: typeof IconHome2;
|
||||
label: string;
|
||||
active?: boolean;
|
||||
onClick?(): void;
|
||||
}
|
||||
|
||||
function NavbarLink({ icon: Icon, label, active, onClick }: NavbarLinkProps) {
|
||||
return (
|
||||
<Tooltip label={label} position="right" transitionProps={{ duration: 0 }}>
|
||||
<UnstyledButton onClick={onClick} className={classes.link} data-active={active || undefined}>
|
||||
<Icon style={{ width: rem(20), height: rem(20) }} strokeWidth={label === 'Administración' ? .1 : 1.5} />
|
||||
</UnstyledButton>
|
||||
</Tooltip>
|
||||
);
|
||||
}
|
||||
|
||||
const mockdata = [
|
||||
{ icon: IconHome2, label: 'Inicio', routes: ['/'] },
|
||||
{ icon: IconUsersGroup, label: 'Mis equipos', routes: ['/teams', '/teams/create', '/teams/join'] },
|
||||
{ icon: IconCalendar, label: 'Horario', routes: ['/schedule'] },
|
||||
{ icon: TbHelp, label: 'Ayuda', routes: ['/help'] },
|
||||
{ icon: RiAdminLine, label: 'Administración', routes: ['/admin'] }
|
||||
];
|
||||
|
||||
export default function NavBar({ children }: { children: React.ReactNode }) {
|
||||
const pathname = usePathname();
|
||||
const router = useRouter();
|
||||
const [active, setActive] = useState(0);
|
||||
|
||||
useEffect(() => {
|
||||
const index = mockdata.findIndex((link) => link.routes.includes(pathname));
|
||||
setActive(index);
|
||||
}, [pathname]);
|
||||
|
||||
const links = mockdata.map((link, index) => (
|
||||
<NavbarLink
|
||||
{...link}
|
||||
key={link.label}
|
||||
active={index === active}
|
||||
onClick={() => router.push(link.routes[0])}
|
||||
/>
|
||||
));
|
||||
|
||||
return (
|
||||
<div className={classes.parent}>
|
||||
<nav className={classes.navbar}>
|
||||
<Center>
|
||||
<LuSchool type="mark" size={30} />
|
||||
</Center>
|
||||
|
||||
<div className={classes.navbarMain}>
|
||||
<Stack justify="center" gap={0}>
|
||||
{links}
|
||||
</Stack>
|
||||
</div>
|
||||
|
||||
<Stack justify="center" gap={0}>
|
||||
<UserButton />
|
||||
</Stack>
|
||||
</nav>
|
||||
<div className={classes.content}>
|
||||
<Countdown />
|
||||
{children}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
52
src/components/NavBar/index.module.css
Normal file
52
src/components/NavBar/index.module.css
Normal file
@@ -0,0 +1,52 @@
|
||||
.navbar {
|
||||
width: rem(80px);
|
||||
height: 100vh;
|
||||
padding: var(--mantine-spacing-md);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
border-right: rem(1px) solid light-dark(var(--mantine-color-gray-3), var(--mantine-color-dark-4));
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.navbarMain {
|
||||
flex: 1;
|
||||
margin-top: rem(50px);
|
||||
}
|
||||
|
||||
.link {
|
||||
width: rem(50px);
|
||||
height: rem(50px);
|
||||
border-radius: var(--mantine-radius-md);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: light-dark(var(--mantine-color-gray-7), var(--mantine-color-dark-0));
|
||||
|
||||
&:hover {
|
||||
background-color: light-dark(var(--mantine-color-gray-0), var(--mantine-color-dark-5));
|
||||
}
|
||||
|
||||
&[data-active] {
|
||||
&,
|
||||
&:hover {
|
||||
background-color: var(--mantine-color-blue-light);
|
||||
color: var(--mantine-color-blue-light-color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.content {
|
||||
flex-grow: 1;
|
||||
margin-left: 5px;
|
||||
margin-top: 5px;
|
||||
}
|
||||
@media (max-width: 768px) {
|
||||
.content {
|
||||
margin-left: 2px;
|
||||
margin-top: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.parent {
|
||||
display: flex;
|
||||
}
|
||||
105
src/components/RegistrationForm/RegistrationForm.tsx
Normal file
105
src/components/RegistrationForm/RegistrationForm.tsx
Normal file
@@ -0,0 +1,105 @@
|
||||
'use client'
|
||||
|
||||
import {Alert, Button, MultiSelect, NativeSelect, Space} from "@mantine/core";
|
||||
import { useState } from "react";
|
||||
import { activities, type Activity } from "@/constants/activities";
|
||||
import { PiWarningCircleBold } from "react-icons/pi";
|
||||
import {useUser} from "@clerk/nextjs";
|
||||
import {courses} from "@/constants/courses";
|
||||
import submitForm from "@/util/submitForm";
|
||||
import {notifications} from "@mantine/notifications";
|
||||
import {useRouter} from "next-nprogress-bar";
|
||||
import Link from "next/link";
|
||||
import * as Sentry from "@sentry/nextjs";
|
||||
|
||||
export default function RegistrationForm() {
|
||||
const user = useUser()
|
||||
const router = useRouter()
|
||||
const [selectedActivities, setSelectedActivities] = useState<Activity[]>([]);
|
||||
const [selectedCourse, setSelectedCourse] = useState<string>(courses[0].id)
|
||||
|
||||
return (
|
||||
<>
|
||||
<p>Regístrate a las actividades que quieras</p>
|
||||
<NativeSelect
|
||||
label={`Soy ${user.user!.fullName!}, del curso...`}
|
||||
description="Selecciona tu curso"
|
||||
data={courses.map(course => course.name)}
|
||||
defaultValue={courses[0].name}
|
||||
onChange={course => {
|
||||
const resolveCourseId = courses.find(c => c.name === course.target.value)!
|
||||
setSelectedCourse(resolveCourseId.id)
|
||||
}}
|
||||
/>
|
||||
<MultiSelect
|
||||
label="...y quiero apuntarme a..."
|
||||
placeholder={'Robótica, Basket 3 vs 3...'}
|
||||
data={activities.map(act => act.name)}
|
||||
onChange={(selectedNames) => {
|
||||
const selectedActivities = activities.filter(act => selectedNames.includes(act.name));
|
||||
setSelectedActivities(selectedActivities);
|
||||
if (selectedActivities.length === 0) return;
|
||||
}}
|
||||
/>
|
||||
<Space h="md" />
|
||||
<Button onClick={() => {
|
||||
submitForm({course: selectedCourse, activities: selectedActivities.map(act => act.id), user: user.user!.id!})
|
||||
.then((ret) => {
|
||||
// errors not getting handled in prod for some reason
|
||||
if (ret.success) {
|
||||
notifications.show({
|
||||
title: 'Registrado',
|
||||
message: 'Te has registrado correctamente',
|
||||
color: 'green',
|
||||
autoClose: 4000
|
||||
})
|
||||
router.refresh()
|
||||
} else {
|
||||
switch (ret.message) {
|
||||
case 'missingFields':
|
||||
return notifications.show({
|
||||
title: 'Faltan campos',
|
||||
message: 'Por favor, rellena todos los campos',
|
||||
color: 'red',
|
||||
autoClose: 4000
|
||||
})
|
||||
case 'alreadyRegistered':
|
||||
return notifications.show({
|
||||
title: 'Ya estás registrado',
|
||||
message: 'Solo puedes registrarte una vez.',
|
||||
color: 'red',
|
||||
autoClose: 4000
|
||||
})
|
||||
case 'teamsNotJoined':
|
||||
router.push('/teams')
|
||||
return notifications.show({
|
||||
title: 'No te has unido a un equipo',
|
||||
message: 'Hemos detectado que has seleccionado una actividad que requiere equipo, pero no te has unido a ninguno. Te voy a enviar a la página de equipos para crear o unirte a uno',
|
||||
color: 'red',
|
||||
autoClose: 8000
|
||||
})
|
||||
}
|
||||
}
|
||||
})
|
||||
.catch(err => {
|
||||
notifications.show({
|
||||
title: 'Error desconocido',
|
||||
message: 'Ha ocurrido un error desconocido. Prueba a unirte o crear un equipo',
|
||||
color: 'red',
|
||||
autoClose: 4000
|
||||
})
|
||||
Sentry.captureException(err)
|
||||
})
|
||||
}}>Registrar</Button>
|
||||
<Space h="md" />
|
||||
<Alert variant="light" color="blue" title="Juegos en equipo" icon={<PiWarningCircleBold />}>
|
||||
Las siguientes actividades necesitan un equipo para poder participar:
|
||||
<ul>
|
||||
<li>Basket 3v3: 3 personas por equipo</li>
|
||||
<li>Voleibol: 6 personas por equipo</li>
|
||||
</ul>
|
||||
<strong>Entra <Link href={'/teams'}>aquí</Link> para crear o entrar a los equipos</strong> si te interesa participar en estos deportes.
|
||||
</Alert>
|
||||
</>
|
||||
)
|
||||
}
|
||||
21
src/components/RegistrationOverview/RegistrationOverview.tsx
Normal file
21
src/components/RegistrationOverview/RegistrationOverview.tsx
Normal file
@@ -0,0 +1,21 @@
|
||||
import {auth} from "@clerk/nextjs";
|
||||
import styles from '../../app/index.module.css'
|
||||
import prisma from "@/db";
|
||||
import {activities} from "@/constants/activities";
|
||||
|
||||
export default async function RegistrationOverview() {
|
||||
const { userId } = auth();
|
||||
const getRegistration = await prisma?.registration.findFirst({ where: { userId: userId! } })
|
||||
|
||||
return (
|
||||
<main className={styles.mainContent}>
|
||||
<p>¡Ya estás registrado!</p>
|
||||
<p>Estás en las siguientes actividades:</p>
|
||||
<ul>
|
||||
{
|
||||
getRegistration!.activities.map(a => <li key={a}>{activities.find(act => act.id === a)?.name}</li>)
|
||||
}
|
||||
</ul>
|
||||
</main>
|
||||
)
|
||||
}
|
||||
41
src/components/RegistrationTable/RegistrationTable.tsx
Normal file
41
src/components/RegistrationTable/RegistrationTable.tsx
Normal file
@@ -0,0 +1,41 @@
|
||||
import {Table, TableScrollContainer, TableTbody, TableTd, TableTh, TableThead, TableTr} from "@mantine/core";
|
||||
import RegistrationTablePdf from "@/components/RegistrationTablePdf/RegistrationTablePdf";
|
||||
|
||||
export default function RegistrationTable({ registrations }: { registrations: Registration[] }) {
|
||||
const rows = registrations.map((reg) => (
|
||||
<TableTr key={reg.name}>
|
||||
<TableTd>{reg.name}</TableTd>
|
||||
<TableTd>{reg.course}</TableTd>
|
||||
<TableTd>{reg.activities.join(', ')}</TableTd>
|
||||
<TableTd>{reg.email}</TableTd>
|
||||
</TableTr>
|
||||
));
|
||||
|
||||
return (
|
||||
<div>
|
||||
<RegistrationTablePdf registrations={registrations} />
|
||||
<div>
|
||||
<TableScrollContainer minWidth={'500px'}>
|
||||
<Table>
|
||||
<TableThead>
|
||||
<TableTr>
|
||||
<TableTh>Nombre</TableTh>
|
||||
<TableTh>Curso</TableTh>
|
||||
<TableTh>Actividades</TableTh>
|
||||
<TableTh>Email</TableTh>
|
||||
</TableTr>
|
||||
</TableThead>
|
||||
<TableTbody>{rows}</TableTbody>
|
||||
</Table>
|
||||
</TableScrollContainer>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export interface Registration {
|
||||
name: string,
|
||||
course: string,
|
||||
email: string
|
||||
activities: string[],
|
||||
}
|
||||
44
src/components/RegistrationTablePdf/RegistrationTablePdf.tsx
Normal file
44
src/components/RegistrationTablePdf/RegistrationTablePdf.tsx
Normal file
@@ -0,0 +1,44 @@
|
||||
'use client'
|
||||
|
||||
import {Registration} from "@/components/RegistrationTable/RegistrationTable";
|
||||
import {Button, Group, Select} from "@mantine/core";
|
||||
import jsPDF from "jspdf";
|
||||
import autoTable from "jspdf-autotable";
|
||||
import {download, generateCsv, mkConfig} from "export-to-csv";
|
||||
import {activities} from "@/constants/activities";
|
||||
|
||||
export default function RegistrationTablePdf({ registrations }: { registrations: Registration[] }) {
|
||||
return (
|
||||
<Group>
|
||||
<Button onClick={() => {
|
||||
const doc = new jsPDF()
|
||||
autoTable(doc, {
|
||||
head: [['Nombre', 'Curso', 'Actividades', 'Email']],
|
||||
body: [...registrations.map(reg => [reg.name, reg.course, reg.activities.join(', '), reg.email])],
|
||||
theme: 'grid'
|
||||
})
|
||||
doc.save('listado.pdf')
|
||||
}}>Exportar PDF (todas las actividades)</Button>
|
||||
<Button onClick={() => {
|
||||
const csvConfig = mkConfig({ useKeysAsHeaders: true })
|
||||
// @ts-ignore
|
||||
const csv = generateCsv(csvConfig)([...registrations.map(reg => ({ ...reg, activities: reg.activities.join(', ') }))])
|
||||
download(csvConfig)(csv)
|
||||
}}>Exportar CSV (Excel, todas las actividades)</Button>
|
||||
<Select
|
||||
placeholder="Exportar listado de solo una actividad"
|
||||
data={activities.map(act => act.name)}
|
||||
onChange={val => {
|
||||
const doc = new jsPDF()
|
||||
doc.text(`Listado de ${val}`, 10, 10)
|
||||
autoTable(doc, {
|
||||
head: [['Nombre', 'Curso', 'Email']],
|
||||
body: [...registrations.filter(reg => reg.activities.includes(val!)).map(reg => [reg.name, reg.course, reg.email])],
|
||||
theme: 'grid'
|
||||
})
|
||||
doc.save(`listado-${val}.pdf`)
|
||||
}}
|
||||
/>
|
||||
</Group>
|
||||
)
|
||||
}
|
||||
12
src/components/SchoolEmailLogin/SchoolEmailLogin.tsx
Normal file
12
src/components/SchoolEmailLogin/SchoolEmailLogin.tsx
Normal file
@@ -0,0 +1,12 @@
|
||||
import styles from './index.module.css'
|
||||
import {SignOutButton} from "@clerk/nextjs";
|
||||
|
||||
export default function SchoolEmailLogin() {
|
||||
return (
|
||||
<div className={styles.centered}>
|
||||
<h1>Debes iniciar sesión con el correo del instituto</h1>
|
||||
<p>¡Hola! Necesitamos que inicies sesión con el correo del instituto para así identificarte mejor.</p>
|
||||
<SignOutButton />
|
||||
</div>
|
||||
)
|
||||
}
|
||||
3
src/components/SchoolEmailLogin/index.module.css
Normal file
3
src/components/SchoolEmailLogin/index.module.css
Normal file
@@ -0,0 +1,3 @@
|
||||
.centered {
|
||||
text-align: center;
|
||||
}
|
||||
29
src/components/SelectionGraph/SelectionGraph.tsx
Normal file
29
src/components/SelectionGraph/SelectionGraph.tsx
Normal file
@@ -0,0 +1,29 @@
|
||||
'use client'
|
||||
|
||||
import {Registration} from "@/components/RegistrationTable/RegistrationTable";
|
||||
import {Bar} from "react-chartjs-2";
|
||||
import {activities} from "@/constants/activities";
|
||||
import {Chart, registerables} from 'chart.js';
|
||||
Chart.register(...registerables);
|
||||
|
||||
const randomBetween = (min: number, max: number) => min + Math.floor(Math.random() * (max - min + 1));
|
||||
const r = randomBetween(0, 255);
|
||||
const g = randomBetween(0, 255);
|
||||
const b = randomBetween(0, 255);
|
||||
|
||||
export default function SelectionGraph({ registrations }: { registrations: Registration[] }) {
|
||||
return (
|
||||
<div style={{ height: '300px' }}>
|
||||
<Bar
|
||||
data={{
|
||||
labels: activities.map(act => act.name),
|
||||
datasets: [{
|
||||
label: 'Número de inscritos',
|
||||
data: activities.map(act => registrations.filter(reg => reg.activities.includes(act.name)).length),
|
||||
backgroundColor: Array(activities.length).fill(`rgba(${r}, ${g}, ${b}, 0.2)`),
|
||||
}],
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
30
src/components/TeamCard/TeamCard.tsx
Normal file
30
src/components/TeamCard/TeamCard.tsx
Normal file
@@ -0,0 +1,30 @@
|
||||
import type { Team } from '@prisma/client'
|
||||
import {Badge, Card, Group, Text} from "@mantine/core";
|
||||
import {activities} from "@/constants/activities";
|
||||
import {clerkClient} from "@clerk/nextjs";
|
||||
import TeamCodeButton from "@/components/TeamCodeButton/TeamCodeButton";
|
||||
|
||||
export default function TeamCard(data: Team) {
|
||||
return (
|
||||
<div>
|
||||
<Card shadow="sm" padding="lg" radius="md" withBorder>
|
||||
<Group justify="space-between" mt="md" mb="xs">
|
||||
<Text fw={500}>{data.name}</Text>
|
||||
<Badge color="pink">{activities.find(act => act.id === data.activity)?.name}</Badge>
|
||||
</Group>
|
||||
|
||||
<Text size="sm" c="dimmed">
|
||||
Tu equipo de {activities.find(act => act.id === data.activity)?.name} está compuesto por {data.members.length} persona{data.members.length > 1 ? 's' : ''}:
|
||||
<ul>
|
||||
{data.members.map(async (member) => {
|
||||
const resolveUser = await clerkClient.users.getUser(member)
|
||||
.catch(() => { return { firstName: 'Usuario', lastName: 'no encontrado' } })
|
||||
return <li key={member}>{resolveUser.firstName} {resolveUser.lastName}</li>
|
||||
})}
|
||||
</ul>
|
||||
</Text>
|
||||
<TeamCodeButton teamCode={data.teamId} />
|
||||
</Card>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
11
src/components/TeamCode/TeamCode.tsx
Normal file
11
src/components/TeamCode/TeamCode.tsx
Normal file
@@ -0,0 +1,11 @@
|
||||
import {jetbrainsMonoFont} from "@/util/jetbrainsMonoFont";
|
||||
import styles from "./index.module.css";
|
||||
import React from "react";
|
||||
|
||||
export default function TeamCode({teamCode}: { teamCode: string }) {
|
||||
return (
|
||||
<div style={jetbrainsMonoFont.style} className={styles.teamCode}>
|
||||
{teamCode}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
11
src/components/TeamCode/index.module.css
Normal file
11
src/components/TeamCode/index.module.css
Normal file
@@ -0,0 +1,11 @@
|
||||
.teamCode {
|
||||
/* center left and right only. the div should have dotted lines around them and when you click it should select everything. */
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
border: 1px dotted black;
|
||||
border-radius: 5px;
|
||||
padding: 5px;
|
||||
margin: 5px;
|
||||
font-size: 2rem;
|
||||
}
|
||||
20
src/components/TeamCodeButton/TeamCodeButton.tsx
Normal file
20
src/components/TeamCodeButton/TeamCodeButton.tsx
Normal file
@@ -0,0 +1,20 @@
|
||||
'use client'
|
||||
|
||||
import {useDisclosure} from "@mantine/hooks";
|
||||
import {Button, Modal} from "@mantine/core";
|
||||
import TeamCode from "@/components/TeamCode/TeamCode";
|
||||
|
||||
export default function TeamCodeButton({ teamCode }: { teamCode: string }) {
|
||||
const [opened, { open, close }] = useDisclosure(false);
|
||||
|
||||
return (
|
||||
<>
|
||||
<Modal opened={opened} onClose={close} title="Código del equipo">
|
||||
Este es el código del equipo:
|
||||
<TeamCode teamCode={teamCode} />
|
||||
</Modal>
|
||||
|
||||
<Button onClick={open}>Código del equipo</Button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
38
src/components/TeamCreationButtons/TeamCreationButtons.tsx
Normal file
38
src/components/TeamCreationButtons/TeamCreationButtons.tsx
Normal file
@@ -0,0 +1,38 @@
|
||||
'use client'
|
||||
|
||||
import { useRouter } from "next-nprogress-bar";
|
||||
import {Button, Group} from "@mantine/core";
|
||||
import React from "react";
|
||||
import revalidatePathServer from "@/util/revalidatePath";
|
||||
|
||||
export default function TeamCreationButtons({ regsClosed }: { regsClosed: boolean }) {
|
||||
const router = useRouter()
|
||||
|
||||
return (
|
||||
<div style={{ marginRight: '5px' }}>
|
||||
<Group justify={'end'} gap={'xs'}>
|
||||
<Button
|
||||
onClick={() => {
|
||||
router.push('/teams/join')
|
||||
}}
|
||||
disabled={regsClosed}
|
||||
variant={'outline'}
|
||||
radius={'xs'}
|
||||
>
|
||||
Entrar
|
||||
</Button>
|
||||
<Button
|
||||
onClick={() => {
|
||||
revalidatePathServer('/teams/create')
|
||||
router.push('/teams/create')
|
||||
}}
|
||||
disabled={regsClosed}
|
||||
variant={'filled'}
|
||||
radius={'xs'}
|
||||
>
|
||||
Crear
|
||||
</Button>
|
||||
</Group>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
51
src/components/TeamTable/TeamTable.tsx
Normal file
51
src/components/TeamTable/TeamTable.tsx
Normal file
@@ -0,0 +1,51 @@
|
||||
import type {Team} from "@prisma/client";
|
||||
import {Table, TableScrollContainer, TableTbody, TableTd, TableTh, TableThead, TableTr} from "@mantine/core";
|
||||
import {activities} from "@/constants/activities";
|
||||
import {clerkClient} from "@clerk/nextjs";
|
||||
import TeamTablePdf from "@/components/TeamTablePdf/TeamTablePdf";
|
||||
|
||||
export default async function TeamTable({ teams }: { teams: Team[] }) {
|
||||
const treatedTeams = await Promise.all(teams.map(async (team) => {
|
||||
return {
|
||||
name: team.name,
|
||||
teamId: team.teamId,
|
||||
activity: activities.find(act => act.id === team.activity)?.name!,
|
||||
members: (await Promise.all(team.members.map(async (member) => {
|
||||
const resolveUser = await clerkClient.users.getUser(member)
|
||||
.catch(() => {
|
||||
return {firstName: 'Usuario', lastName: 'no encontrado'}
|
||||
})
|
||||
return `${resolveUser.firstName} ${resolveUser.lastName}`
|
||||
}))).join(', '),
|
||||
}
|
||||
}));
|
||||
const rows = treatedTeams.map((team) => (
|
||||
<TableTr key={team.teamId}>
|
||||
<TableTd>{team.name}</TableTd>
|
||||
<TableTd>{team.activity}</TableTd>
|
||||
<TableTd>{team.members}</TableTd>
|
||||
<TableTd>{team.teamId}</TableTd>
|
||||
</TableTr>
|
||||
));
|
||||
|
||||
return (
|
||||
<div>
|
||||
<TeamTablePdf teams={treatedTeams} />
|
||||
<div>
|
||||
<TableScrollContainer minWidth={500}>
|
||||
<Table>
|
||||
<TableThead>
|
||||
<TableTr>
|
||||
<TableTh>Nombre</TableTh>
|
||||
<TableTh>Actividad</TableTh>
|
||||
<TableTh>Miembros</TableTh>
|
||||
<TableTh>Código</TableTh>
|
||||
</TableTr>
|
||||
</TableThead>
|
||||
<TableTbody>{rows}</TableTbody>
|
||||
</Table>
|
||||
</TableScrollContainer>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
49
src/components/TeamTablePdf/TeamTablePdf.tsx
Normal file
49
src/components/TeamTablePdf/TeamTablePdf.tsx
Normal file
@@ -0,0 +1,49 @@
|
||||
'use client'
|
||||
|
||||
import {Button, Group, Select} from "@mantine/core";
|
||||
import jsPDF from "jspdf";
|
||||
import autoTable from "jspdf-autotable";
|
||||
import {download, generateCsv, mkConfig} from "export-to-csv";
|
||||
import {activities} from "@/constants/activities";
|
||||
|
||||
export default function TeamTablePdf({ teams }: { teams: TreatedTeam[] }) {
|
||||
return (
|
||||
<Group>
|
||||
<Button onClick={() => {
|
||||
const doc = new jsPDF()
|
||||
autoTable(doc, {
|
||||
head: [['Nombre', 'Actividad', 'Miembros', 'Código']],
|
||||
body: [...teams.map(team => [team.name, team.activity, team.members, team.teamId])],
|
||||
theme: 'grid'
|
||||
})
|
||||
doc.save('listadoEquipos.pdf')
|
||||
}}>
|
||||
Exportar PDF (todos los equipos)
|
||||
</Button>
|
||||
<Button onClick={() => {
|
||||
const csvConfig = mkConfig({ useKeysAsHeaders: true })
|
||||
// @ts-ignore
|
||||
const csv = generateCsv(csvConfig)(teams)
|
||||
download(csvConfig)(csv)
|
||||
}}>
|
||||
Exportar CSV (Excel, todos los equipos)
|
||||
</Button>
|
||||
<Select
|
||||
placeholder={'Exportar listado de solo una actividad'}
|
||||
data={activities.filter(act => act.isTeam).map(act => act.name)}
|
||||
onChange={val => {
|
||||
const doc = new jsPDF()
|
||||
doc.text(`Listado de ${val}`, 10, 10)
|
||||
autoTable(doc, {
|
||||
head: [['Nombre', 'Miembros', 'Código']],
|
||||
body: [...teams.filter(team => team.activity === val!).map(team => [team.name, team.members, team.teamId])],
|
||||
theme: 'grid'
|
||||
})
|
||||
doc.save(`listadoEquipos-${val}.pdf`)
|
||||
}}
|
||||
/>
|
||||
</Group>
|
||||
)
|
||||
}
|
||||
|
||||
type TreatedTeam = { name: string, teamId: string, activity: string, members: string }
|
||||
21
src/constants/activities.ts
Normal file
21
src/constants/activities.ts
Normal file
@@ -0,0 +1,21 @@
|
||||
export const activities: Activity[] = [
|
||||
{ id: 'basket3v3', name: 'Basket 3 VS 3', isTeam: true },
|
||||
{ id: 'basketko', name: 'Basket KO', isTeam: false },
|
||||
{ id: 'pingpong', name: 'Ping pong', isTeam: false },
|
||||
{ id: 'robotica', name: 'Robótica', isTeam: false },
|
||||
{ id: 'ajedrezyjuegosdemesa', name: 'Ajedrez y juegos de mesa', isTeam: false },
|
||||
{ id: 'voleibol', name: 'Voleibol', isTeam: true },
|
||||
{ id: 'teatro', name: 'Teatro', isTeam: false },
|
||||
{ id: 'flamenco', name: 'Flamenco', isTeam: false },
|
||||
{ id: 'pintura', name: 'Pintura', isTeam: false },
|
||||
{ id: 'carrerainglesa', name: 'Carrera inglesa', isTeam: false },
|
||||
{ id: 'globoflexia', name: 'Globoflexia', isTeam: false },
|
||||
{ id: 'lecturadelmundo', name: 'Lectura del mundo', isTeam: false },
|
||||
{ id: 'museo', name: 'Museo', isTeam: false },
|
||||
];
|
||||
|
||||
export interface Activity {
|
||||
id: string;
|
||||
name: string;
|
||||
isTeam: boolean;
|
||||
}
|
||||
5
src/constants/authorizedAdmins.ts
Normal file
5
src/constants/authorizedAdmins.ts
Normal file
@@ -0,0 +1,5 @@
|
||||
export const authorizedAdmins = [
|
||||
'user_2bGJYNy7T2AU3WVI3JVPHtoYyof',
|
||||
'user_2bGzVWajqtRKjt7Xk0Uqia5BxMw',
|
||||
'user_2bDs3jKpnD1aFTK0VsSnV89Mg6U'
|
||||
]
|
||||
33
src/constants/courses.ts
Normal file
33
src/constants/courses.ts
Normal file
@@ -0,0 +1,33 @@
|
||||
export const courses: Array<Course> = [
|
||||
{ id: '1esoa', name: '1ºESO A' },
|
||||
{ id: '1esob', name: '1ºESO B' },
|
||||
{ id: '1esoc', name: '1ºESO C' },
|
||||
{ id: '1esod', name: '1ºESO D' },
|
||||
{ id: '1esoe', name: '1ºESO E' },
|
||||
{ id: '2esoa', name: '2ºESO A' },
|
||||
{ id: '2esob', name: '2ºESO B' },
|
||||
{ id: '2esoc', name: '2ºESO C' },
|
||||
{ id: '2esod', name: '2ºESO D' },
|
||||
{ id: '2esoe', name: '2ºESO E' },
|
||||
{ id: '3esoa', name: '3ºESO A' },
|
||||
{ id: '3esob', name: '3ºESO B' },
|
||||
{ id: '3esoc', name: '3ºESO C' },
|
||||
{ id: '3esod', name: '3ºESO D' },
|
||||
{ id: '3esoe', name: '3ºESO E' },
|
||||
{ id: '4esoa', name: '4ºESO A' },
|
||||
{ id: '4esob', name: '4ºESO B' },
|
||||
{ id: '4esoc', name: '4ºESO C' },
|
||||
{ id: '4esod', name: '4ºESO D' },
|
||||
{ id: '4esoe', name: '4ºESO E' },
|
||||
{ id: '1bacha', name: '1ºBach A' },
|
||||
{ id: '1bachb', name: '1ºBach B' },
|
||||
{ id: '1bachc', name: '1ºBach C' },
|
||||
{ id: '2bacha', name: '2ºBach A' },
|
||||
{ id: '2bachb', name: '2ºBach B' },
|
||||
{ id: '2bachc', name: '2ºBach C' },
|
||||
]
|
||||
|
||||
export interface Course {
|
||||
id: string
|
||||
name: string
|
||||
}
|
||||
1
src/constants/regsClosed.ts
Normal file
1
src/constants/regsClosed.ts
Normal file
@@ -0,0 +1 @@
|
||||
export const regsClosed = true;
|
||||
12
src/db/index.ts
Normal file
12
src/db/index.ts
Normal file
@@ -0,0 +1,12 @@
|
||||
import { PrismaClient } from "@prisma/client";
|
||||
const prismaClientSingleton = () => {
|
||||
return new PrismaClient();
|
||||
};
|
||||
|
||||
declare global {
|
||||
var prisma: ReturnType<typeof prismaClientSingleton>;
|
||||
}
|
||||
|
||||
let prisma = globalThis.prisma || prismaClientSingleton();
|
||||
export default prisma;
|
||||
if (process.env.NODE_ENV !== "production") globalThis.prisma = prisma;
|
||||
7
src/middleware.ts
Normal file
7
src/middleware.ts
Normal file
@@ -0,0 +1,7 @@
|
||||
import { authMiddleware } from '@clerk/nextjs'
|
||||
|
||||
export default authMiddleware({})
|
||||
|
||||
export const config = {
|
||||
matcher: ['/((?!.+\\.[\\w]+$|_next).*)', '/', '/(api|trpc)(.*)'],
|
||||
}
|
||||
19
src/providers.tsx
Normal file
19
src/providers.tsx
Normal file
@@ -0,0 +1,19 @@
|
||||
'use client';
|
||||
|
||||
import { AppProgressBar as ProgressBar } from 'next-nprogress-bar';
|
||||
|
||||
const Providers = ({ children }: { children: React.ReactNode }) => {
|
||||
return (
|
||||
<>
|
||||
{children}
|
||||
<ProgressBar
|
||||
height="4px"
|
||||
color="#228be6"
|
||||
options={{ showSpinner: false }}
|
||||
shallowRouting
|
||||
/>
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
export default Providers;
|
||||
37
src/util/createTeam.ts
Normal file
37
src/util/createTeam.ts
Normal file
@@ -0,0 +1,37 @@
|
||||
'use server'
|
||||
|
||||
import prisma from "@/db";
|
||||
import {Activity} from "@/constants/activities";
|
||||
import {randomString} from "util-utils";
|
||||
|
||||
export default async function createTeam(data: { teamName: string, activity: Activity, user: string }) {
|
||||
if (!data.teamName || !data.activity) return { success: false, message: 'missingFields' }
|
||||
if (await prisma.team.count({
|
||||
where:
|
||||
{
|
||||
members: { has: data.user },
|
||||
activity: data.activity.id
|
||||
}
|
||||
}) > 0)
|
||||
return { success: false, message: 'alreadyRegistered' }
|
||||
if (await prisma.team.count({
|
||||
where:
|
||||
{
|
||||
name: data.teamName,
|
||||
activity: data.activity.id
|
||||
}
|
||||
}) > 0)
|
||||
return { success: false, message: 'teamNameTaken' }
|
||||
|
||||
const teamId = randomString(6, '0123456789')
|
||||
await prisma.team.create({
|
||||
data: {
|
||||
activity: data.activity.id,
|
||||
name: data.teamName,
|
||||
members: [data.user],
|
||||
teamOwner: data.user,
|
||||
teamId: teamId
|
||||
}
|
||||
})
|
||||
return { success: true, message: teamId }
|
||||
}
|
||||
7
src/util/isAdmin.ts
Normal file
7
src/util/isAdmin.ts
Normal file
@@ -0,0 +1,7 @@
|
||||
'use server'
|
||||
|
||||
import {authorizedAdmins} from "@/constants/authorizedAdmins";
|
||||
|
||||
export default async function isAdmin(email: string) {
|
||||
return authorizedAdmins.includes(email)
|
||||
}
|
||||
7
src/util/jetbrainsMonoFont.ts
Normal file
7
src/util/jetbrainsMonoFont.ts
Normal file
@@ -0,0 +1,7 @@
|
||||
import {JetBrains_Mono} from "next/font/google";
|
||||
|
||||
export const jetbrainsMonoFont = JetBrains_Mono({
|
||||
weight: "800",
|
||||
style: "normal",
|
||||
subsets: ['latin']
|
||||
})
|
||||
37
src/util/joinTeam.ts
Normal file
37
src/util/joinTeam.ts
Normal file
@@ -0,0 +1,37 @@
|
||||
'use server'
|
||||
|
||||
import teamCodeExists from "@/util/teamCodeExists";
|
||||
import prisma from '@/db'
|
||||
|
||||
export default async function joinTeam(data: { teamCode: string, userId: string }) {
|
||||
if (!await teamCodeExists(data.teamCode))
|
||||
return { success: false, message: 'teamNotExist' }
|
||||
|
||||
const getTeam = (await prisma.team.findFirst({
|
||||
where: {
|
||||
teamId: data.teamCode
|
||||
}
|
||||
}))!
|
||||
if (await prisma.team.count({
|
||||
where:
|
||||
{
|
||||
members: { has: data.userId },
|
||||
activity: getTeam.activity
|
||||
}
|
||||
}) > 0)
|
||||
return { success: false, message: 'alreadyInTeam' }
|
||||
if (getTeam.activity === 'basket3v3' ? getTeam.members.length === 3 : getTeam.members.length === 6)
|
||||
return { success: false, message: 'teamFull' }
|
||||
|
||||
await prisma.team.updateMany({
|
||||
where: {
|
||||
teamId: data.teamCode
|
||||
},
|
||||
data: {
|
||||
members: {
|
||||
push: data.userId
|
||||
}
|
||||
}
|
||||
})
|
||||
return { success: true, message: 'joined successfully' }
|
||||
}
|
||||
17
src/util/randomArray.ts
Normal file
17
src/util/randomArray.ts
Normal file
@@ -0,0 +1,17 @@
|
||||
export default function shuffle(array: Array<any>) {
|
||||
let currentIndex = array.length, randomIndex;
|
||||
|
||||
// While there remain elements to shuffle.
|
||||
while (currentIndex > 0) {
|
||||
|
||||
// Pick a remaining element.
|
||||
randomIndex = Math.floor(Math.random() * currentIndex);
|
||||
currentIndex--;
|
||||
|
||||
// And swap it with the current element.
|
||||
[array[currentIndex], array[randomIndex]] = [
|
||||
array[randomIndex], array[currentIndex]];
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
6
src/util/revalidatePath.ts
Normal file
6
src/util/revalidatePath.ts
Normal file
@@ -0,0 +1,6 @@
|
||||
'use server'
|
||||
import { revalidatePath } from "next/cache";
|
||||
|
||||
export default async function revalidatePathServer(path: string) {
|
||||
return revalidatePath(path, 'page')
|
||||
}
|
||||
27
src/util/submitForm.ts
Normal file
27
src/util/submitForm.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
'use server'
|
||||
|
||||
import prisma from "@/db";
|
||||
import {clerkClient} from "@clerk/nextjs";
|
||||
|
||||
export default async function submitForm(data: { activities: string[], course: string, user: string}) {
|
||||
if (data.activities.length === 0) return { success: false, message: "missingFields" }
|
||||
if (await prisma.registration.count({ where: { userId: data.user } }) > 0) return { success: false, message: "alreadyRegistered" }
|
||||
if (data.activities.includes('basket3v3')) {
|
||||
if (await prisma.team.count({ where: { activity: 'basket3v3', members: { has: data.user } } }) === 0) return { success: false, message: "teamsNotJoined" }
|
||||
}
|
||||
if (data.activities.includes('voleibol')) {
|
||||
if (await prisma.team.count({ where: { activity: 'voleibol', members: { has: data.user } } }) === 0) return { success: false, message: "teamsNotJoined" }
|
||||
}
|
||||
|
||||
const resolveUser = await clerkClient.users.getUser(data.user)
|
||||
await prisma.registration.create({
|
||||
data: {
|
||||
userId: data.user,
|
||||
name: resolveUser.firstName! + ' ' + resolveUser.lastName!,
|
||||
email: resolveUser.emailAddresses![0].emailAddress!,
|
||||
course: data.course,
|
||||
activities: data.activities
|
||||
}
|
||||
})
|
||||
return { success: true, message: 'success' }
|
||||
}
|
||||
11
src/util/teamCodeExists.ts
Normal file
11
src/util/teamCodeExists.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
'use server'
|
||||
|
||||
import prisma from '@/db'
|
||||
|
||||
export default async function teamCodeExists(code: string) {
|
||||
return await prisma.team.count({
|
||||
where: {
|
||||
teamId: code
|
||||
}
|
||||
}) === 1
|
||||
}
|
||||
26
tsconfig.json
Normal file
26
tsconfig.json
Normal file
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"lib": ["dom", "dom.iterable", "esnext"],
|
||||
"allowJs": true,
|
||||
"skipLibCheck": true,
|
||||
"strict": true,
|
||||
"noEmit": true,
|
||||
"esModuleInterop": true,
|
||||
"module": "esnext",
|
||||
"moduleResolution": "bundler",
|
||||
"resolveJsonModule": true,
|
||||
"isolatedModules": true,
|
||||
"jsx": "preserve",
|
||||
"incremental": true,
|
||||
"plugins": [
|
||||
{
|
||||
"name": "next"
|
||||
}
|
||||
],
|
||||
"paths": {
|
||||
"@/*": ["./src/*"]
|
||||
}
|
||||
},
|
||||
"include": ["next-env.d.ts", "**/*.ts", "**/*.tsx", ".next/types/**/*.ts"],
|
||||
"exclude": ["node_modules"]
|
||||
}
|
||||
Reference in New Issue
Block a user