feat: cooldown plugin (#20)

This commit is contained in:
Jacob Nguyen
2022-08-04 22:35:33 -05:00
committed by GitHub
parent bd27624e38
commit 633e13dbb0

160
TypeScript/cooldown.ts Normal file
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/**
* @author HighArcs
* @version 1.0.0
* @description allows you to set cooldowns (or "ratelimits") for commands
* @license null
* @example
* ```ts
* import { cooldown } from "../plugins/cooldown";
* import { sernModule, CommandType } from "@sern/handler";
* export default commandModule({
* plugins: [cooldown.add( [ ['channel', '1/4'] ] )], // limit to 1 action every 4 seconds per channel
* execute: (ctx) => {}
* })
* ```
*/
import { CommandType, Context, EventPlugin, PluginType } from "@sern/handler";
import { GuildMember } from "discord.js";
/**
* actions/seconds
*/
export type CooldownString = `${number}/${number}`;
export interface Cooldown {
location: CooldownLocation;
seconds: number;
actions: number;
}
export enum CooldownLocation {
channel = "channel",
user = "user",
guild = "guild",
}
export class ExpiryMap<K, V> extends Map<K, V> {
public readonly expiry: number;
constructor(
expiry: number = Infinity,
iterable: [K, V][] | ReadonlyMap<K, V> = []
) {
super(iterable);
this.expiry = expiry;
}
public set(key: K, value: V, expiry: number = this.expiry): this {
super.set(key, value);
if (expiry !== Infinity) setTimeout(() => {
super.delete(key)
}, expiry);
return this;
}
}
export const map = new ExpiryMap<string, number>();
function parseCooldown(
location: CooldownLocation,
cooldown: CooldownString
): Cooldown {
const [actions, seconds] = cooldown.split("/").map((s) => Number(s));
if (
!Number.isSafeInteger(actions) ||
!Number.isSafeInteger(seconds) ||
actions === undefined ||
seconds === undefined
) {
throw new Error(`Invalid cooldown string: ${cooldown}`);
}
return {
actions,
seconds,
location,
};
}
function getPropertyForLocation(context: Context, location: CooldownLocation) {
switch (location) {
case CooldownLocation.channel:
return context.channel!.id;
case CooldownLocation.user:
if (!context.member || !(context.member instanceof GuildMember)) {
throw new Error("context.member is not a GuildMember");
}
return context.member.id;
case CooldownLocation.guild:
return context.guildId;
}
}
export interface RecievedCooldown {
location: CooldownLocation;
actions: number;
maxActions: number;
seconds: number;
context: Context;
}
type CooldownResponse = (cooldown: RecievedCooldown) => any;
function add(
items: Array<
| [CooldownLocation | keyof typeof CooldownLocation, CooldownString]
| Cooldown
>,
message?: CooldownResponse
): EventPlugin<CommandType.Both> {
const raw = items.map((c) => {
if (!Array.isArray(c)) return c;
return parseCooldown(c[0] as CooldownLocation, c[1]);
}) as Array<Cooldown>;
return {
name: "cooldown",
description: "limits user/channel/guild actions",
type: PluginType.Event,
async execute([context], controller) {
for (const { location, actions, seconds } of raw) {
const id = getPropertyForLocation(context, location);
const cooldown = map.get(id);
if (!cooldown) {
map.set(id, 1, seconds * 1000);
continue;
}
if (cooldown >= actions) {
if (message) {
await message({
location,
actions: cooldown,
maxActions: actions,
seconds,
context,
});
}
return controller.stop();
}
map.set(id, cooldown + 1, seconds * 1000);
}
return controller.next();
},
};
}
type Location = (value: CooldownString) => ReturnType<typeof add>;
const locations: Record<CooldownLocation, Location> = {
[CooldownLocation.channel]: (value) =>
add([[CooldownLocation.channel, value]]),
[CooldownLocation.user]: (value) => add([[CooldownLocation.user, value]]),
[CooldownLocation.guild]: (value) => add([[CooldownLocation.guild, value]]),
};
export const cooldown = {
add,
locations,
map,
};