feat: Refractored TS Publish Plugin & created JS Publish Plugin (#1)

This commit is contained in:
xxDeveloper
2022-06-07 08:41:22 +03:00
committed by GitHub
parent b540393645
commit 73149fe6b0
3 changed files with 156 additions and 15 deletions

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@@ -1,4 +1,5 @@
{
"tabWidth": 4,
"useTabs": true
"useTabs": true,
"singleQuote": true
}

117
JavaScript/publish.js Normal file
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@@ -0,0 +1,117 @@
/**
* @author: Murtatrxx & EvolotionX-10
* @version: 1.0.0
* @description: This is the publish plugin, it allows you to publish your slash commands with ease.
* @license: MIT
* @example:
* ```js
* import { publish } from '../path/to/your/plugin/folder';
* import { sernModule, CommandType } from '@sern/handler';
* export default sernModule([publish()], { // Put guild id in array for guild commands
* // Your code goes here
* });
* ```
*/
import {
CommandType,
PluginType,
} from '@sern/handler';
import {
ApplicationCommandType
} from 'discord.js';
export function publish(guildIds) {
return {
type: PluginType.Command,
description: 'Manage Slash Commands',
name: 'slash-auto-publish-js',
async execute(client, module, controller) {
function c(e) {
console.error('publish command didnt work for', module.name);
console.error(e);
}
try {
const commandData = {
type: CommandTypeRaw[module.type],
name: module.name,
description: module.description,
options: optionsTransformer(module.options ?? []),
};
if (!Array.isArray(guildIds)) guildIds = [guildIds];
if (!guildIds.length) {
const cmd = (
await client.application.commands.fetch()
).find((c) => c.name === module.name);
if (cmd) {
if (!cmd.equals(commandData, true)) {
console.log(
`Found differences in global command ${module.name}`
);
await cmd.edit(commandData).then((c) => {
console.log(
`${module.name} updated with new data successfully!`
);
});
}
return controller.next();
}
await client
.application.commands.create(commandData)
.catch(c);
console.log('Command created', module.name);
return controller.next();
}
for (const id of guildIds) {
const guild = await client.guilds.fetch(id).catch(c);
if (!guild) continue;
const guildcmd = (await guild.commands.fetch()).find(
(c) => c.name === module.name
);
if (guildcmd) {
if (!guildcmd.equals(commandData, true)) {
console.log(
`Found differences in command ${module.name}`
);
await guildcmd.edit(commandData).catch(c);
console.log(
`${module.name} updated with new data successfully!`
);
continue;
}
continue;
}
await guild.commands.create(commandData).catch(c);
console.log(
'Guild Command created',
module.name,
guild.name
);
}
return controller.next();
} catch (e) {
console.log('Command did not register' + module.name);
console.log(e);
return controller.stop();
}
},
};
}
export function optionsTransformer(ops) {
return ops.map((el) =>
el.autocomplete ? (({ command, ...el }) => el)(el) : el
);
}
export const CommandTypeRaw = {
[CommandType.Both]: ApplicationCommandType.ChatInput,
[CommandType.MenuMsg]: ApplicationCommandType.Message,
[CommandType.MenuUser]: ApplicationCommandType.User,
[CommandType.Slash]: ApplicationCommandType.ChatInput,
};

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@@ -7,31 +7,54 @@
* @license: MIT
* @example:
* ```ts
* import { publish } from "../path/to/your/plugin/folder";
* import { sernModule, CommandType } from "@sern/handler";
* export default sernModule<CommandType.Slash>([publish()], { // put guild id in array for guild commands
* // your code
* })
* import { publish } from '../path/to/your/plugin/folder';
* import { sernModule, CommandType } from '@sern/handler';
*
* export default sernModule<CommandType.Slash>([publish()], { // Put guild id in array for guild commands
* // Your code goes here
* });
* ```
*/
import {
CommandPlugin,
CommandType,
PluginType,
SernOptionsData,
} from "@sern/handler";
import { ApplicationCommandData, ApplicationCommandType } from "discord.js";
} from '@sern/handler';
import {
ApplicationCommandData,
ApplicationCommandType
} from 'discord.js';
export function publish(
guildIds: string | Array<string> = []
): CommandPlugin<CommandType.Slash | CommandType.Both> {
return {
type: PluginType.Command,
description: "Manage Slash Commands",
name: "slash-auto-publish",
async execute(client, module, controller) {
description: 'Manage Slash Commands',
name: 'slash-auto-publish-ts',
async execute(
client: {
application: any;
guilds: {
fetch: (arg0: string) => Promise<any>
};
},
module: {
name: any;
type: string | number;
description: any;
options: any;
},
controller: {
next: () => any;
stop: () => any
}
) {
function c(e: unknown) {
console.error("publish command didnt work for", module.name!);
console.error('publish command didnt work for', module.name!);
console.error(e);
}
try {
@@ -64,7 +87,7 @@ export function publish(
await client
.application!.commands.create(commandData)
.catch(c);
console.log("Command created", module.name!);
console.log('Command created', module.name!);
return controller.next();
}
@@ -89,14 +112,14 @@ export function publish(
}
await guild.commands.create(commandData).catch(c);
console.log(
"Guild Command created",
'Guild Command created',
module.name!,
guild.name
);
}
return controller.next();
} catch (e) {
console.log("Command did not register" + module.name!);
console.log('Command did not register' + module.name!);
console.log(e);
return controller.stop();
}