feat: improve publish (#30)

* feat: improve publish

* chore: address requested changes

* chore: req changes
This commit is contained in:
Evo
2022-08-19 23:07:47 +05:30
committed by GitHub
parent 27d3d37048
commit ae28529722

View File

@@ -3,13 +3,13 @@
* This is publish plugin, it allows you to publish your slash commands with ease.
*
* @author @EvolutionX-10 [<@697795666373640213>]
* @version 1.1.0
* @version 1.2.0
* @example
* ```ts
* import { publish } from "../plugins/publish";
* import { commandModule } from "@sern/handler";
* export default commandModule({
* plugins: [ publish() ], // put an array of guild ids for guild commands
* plugins: [ publish() ], // put an object containing permissions, ids for guild commands, boolean for dmPermission
* execute: (ctx) => {
* //your code here
* }
@@ -22,16 +22,25 @@ import {
PluginType,
SernOptionsData,
} from "@sern/handler";
import { ApplicationCommandData, ApplicationCommandType } from "discord.js";
import {
ApplicationCommandData,
ApplicationCommandType,
PermissionResolvable,
} from "discord.js";
export function publish(
guildIds: string | Array<string> = []
options: PublishOptions = {
guildIds: [],
dmPermission: true,
defaultMemberPermissions: null,
}
): CommandPlugin<CommandType.Slash | CommandType.Both> {
return {
type: PluginType.Command,
description: "Manage Slash Commands",
name: "slash-auto-publish",
async execute({ client }, { absPath, mod: module }, controller) {
async execute({ client }, { mod: module }, controller) {
let { defaultMemberPermissions, dmPermission, guildIds } = options;
function c(e: unknown) {
console.error("publish command didnt work for", module.name!);
console.error(e);
@@ -42,6 +51,8 @@ export function publish(
name: module.name!,
description: module.description,
options: optionsTransformer(module.options ?? []),
defaultMemberPermissions,
dmPermission,
};
if (!Array.isArray(guildIds)) guildIds = [guildIds];
@@ -54,7 +65,7 @@ export function publish(
console.log(
`Found differences in global command ${module.name}`
);
await cmd.edit(commandData).then((c) => {
cmd.edit(commandData).then(() => {
console.log(
`${module.name} updated with new data successfully!`
);
@@ -63,10 +74,13 @@ export function publish(
return controller.next();
}
await client
client
.application!.commands.create(commandData)
.then(() => {
console.log("Command created", module.name!);
})
.catch(c);
console.log("Command created", module.name!);
return controller.next();
}
@@ -81,20 +95,28 @@ export function publish(
console.log(
`Found differences in command ${module.name}`
);
await guildcmd.edit(commandData).catch(c);
console.log(
`${module.name} updated with new data successfully!`
);
guildcmd
.edit(commandData)
.then(() =>
console.log(
`${module.name} updated with new data successfully!`
)
)
.catch(c);
continue;
}
continue;
}
await guild.commands.create(commandData).catch(c);
console.log(
"Guild Command created",
module.name!,
guild.name
);
guild.commands
.create(commandData)
.then(() =>
console.log(
"Guild Command created",
module.name!,
guild.name
)
)
.catch(c);
}
return controller.next();
} catch (e) {
@@ -118,3 +140,9 @@ export const CommandTypeRaw = {
[CommandType.MenuUser]: ApplicationCommandType.User,
[CommandType.Slash]: ApplicationCommandType.ChatInput,
} as const;
interface PublishOptions {
guildIds: string[];
defaultMemberPermissions: PermissionResolvable | null;
dmPermission: boolean;
}