fix: runOnChangeOnly=true

Fxies issue #1742: corrected run.js, run.test.js, watch.js for the use case runOnChangeOnly=true (#1751)
This commit is contained in:
Chakradhar Palaparthi
2020-10-05 01:07:50 +05:30
committed by GitHub
parent 2967726673
commit 7e00a30d31
2 changed files with 77 additions and 58 deletions

View File

@@ -18,16 +18,31 @@ var signals = require('./signals');
function run(options) {
var cmd = config.command.raw;
// moved up
// we need restart function below in the global scope for run.kill
/*jshint validthis:true*/
restart = run.bind(this, options);
run.restart = restart;
// binding options with instance of run
// so that we can use it in run.kill
run.options = options;
var runCmd = !options.runOnChangeOnly || config.lastStarted !== 0;
if (runCmd) {
utils.log.status('starting `' + config.command.string + '`');
} else {
// should just watch file if command is not to be run
// had another alternate approach
// to stop process being forked/spawned in the below code
// but this approach does early exit and makes code cleaner
debug('start watch on: %s', config.options.watch);
if (config.options.watch !== false) {
watch();
return;
}
}
/*jshint validthis:true*/
restart = run.bind(this, options);
run.restart = restart;
config.lastStarted = Date.now();
var stdio = ['pipe', 'pipe', 'pipe'];
@@ -237,53 +252,9 @@ function run(options) {
}
});
run.kill = function (noRestart, callback) {
// I hate code like this :( - Remy (author of said code)
if (typeof noRestart === 'function') {
callback = noRestart;
noRestart = false;
}
if (!callback) {
callback = noop;
}
if (child !== null) {
// if the stdin piping is on, we need to unpipe, but also close stdin on
// the child, otherwise linux can throw EPIPE or ECONNRESET errors.
if (options.stdin) {
process.stdin.unpipe(child.stdin);
}
// For the on('exit', ...) handler above the following looks like a
// crash, so we set the killedAfterChange flag if a restart is planned
if (!noRestart) {
killedAfterChange = true;
}
/* Now kill the entire subtree of processes belonging to nodemon */
var oldPid = child.pid;
if (child) {
kill(child, config.signal, function () {
// this seems to fix the 0.11.x issue with the "rs" restart command,
// though I'm unsure why. it seems like more data is streamed in to
// stdin after we close.
if (child && options.stdin && child.stdin && oldPid === child.pid) {
child.stdin.end();
}
callback();
});
}
} else if (!noRestart) {
// if there's no child, then we need to manually start the process
// this is because as there was no child, the child.on('exit') event
// handler doesn't exist which would normally trigger the restart.
bus.once('start', callback);
restart();
} else {
callback();
}
};
// moved the run.kill outside to handle both the cases
// intial start
// no start
// connect stdin to the child process (options.stdin is on by default)
if (options.stdin) {
@@ -381,12 +352,54 @@ function kill(child, signal, callback) {
}
}
// stubbed out for now, filled in during run
run.kill = function (flag, callback) {
if (callback) {
run.kill = function (noRestart, callback) {
// I hate code like this :( - Remy (author of said code)
if (typeof noRestart === 'function') {
callback = noRestart;
noRestart = false;
}
if (!callback) {
callback = noop;
}
if (child !== null) {
// if the stdin piping is on, we need to unpipe, but also close stdin on
// the child, otherwise linux can throw EPIPE or ECONNRESET errors.
if (run.options.stdin) {
process.stdin.unpipe(child.stdin);
}
// For the on('exit', ...) handler above the following looks like a
// crash, so we set the killedAfterChange flag if a restart is planned
if (!noRestart) {
killedAfterChange = true;
}
/* Now kill the entire subtree of processes belonging to nodemon */
var oldPid = child.pid;
if (child) {
kill(child, config.signal, function () {
// this seems to fix the 0.11.x issue with the "rs" restart command,
// though I'm unsure why. it seems like more data is streamed in to
// stdin after we close.
if (child && run.options.stdin && child.stdin && oldPid === child.pid) {
child.stdin.end();
}
callback();
});
}
} else if (!noRestart) {
// if there's no child, then we need to manually start the process
// this is because as there was no child, the child.on('exit') event
// handler doesn't exist which would normally trigger the restart.
bus.once('start', callback);
run.restart();
} else {
callback();
}
};
run.restart = noop;
bus.on('quit', function onQuit(code) {

View File

@@ -140,17 +140,23 @@ describe('when nodemon runs (2)', function () {
});
});
// FIXME this test was never working properly
it.skip('should not run command on startup if runOnChangeOnly is true',
// Fixed! FIXME this test was previously not working properly
// corrected the test case
// script should not be run i.e,
// file should not be created
it('should not run command on startup if runOnChangeOnly is true',
function (done) {
fs.writeFileSync(tmp, 'console.log("testing 1 2 3")');
var script = "var touch = require('touch');\n"
+ "touch.sync(" + tmp2 + ");\n"
fs.writeFileSync(tmp, script);
nodemon({
script: tmp,
runOnChangeOnly: true,
stdout: false,
}).on('start', function () {
assert(false, 'script should not start');
// file exists check
assert(!fs.existsSync(tmp2), 'script should not start');
}).once('exit', function () {
done();
});