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fix: runOnChangeOnly=true
Fxies issue #1742: corrected run.js, run.test.js, watch.js for the use case runOnChangeOnly=true (#1751)
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@@ -18,16 +18,31 @@ var signals = require('./signals');
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function run(options) {
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var cmd = config.command.raw;
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// moved up
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// we need restart function below in the global scope for run.kill
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/*jshint validthis:true*/
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restart = run.bind(this, options);
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run.restart = restart;
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// binding options with instance of run
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// so that we can use it in run.kill
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run.options = options;
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var runCmd = !options.runOnChangeOnly || config.lastStarted !== 0;
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if (runCmd) {
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utils.log.status('starting `' + config.command.string + '`');
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} else {
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// should just watch file if command is not to be run
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// had another alternate approach
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// to stop process being forked/spawned in the below code
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// but this approach does early exit and makes code cleaner
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debug('start watch on: %s', config.options.watch);
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if (config.options.watch !== false) {
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watch();
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return;
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}
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}
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/*jshint validthis:true*/
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restart = run.bind(this, options);
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run.restart = restart;
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config.lastStarted = Date.now();
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var stdio = ['pipe', 'pipe', 'pipe'];
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@@ -237,53 +252,9 @@ function run(options) {
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}
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});
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run.kill = function (noRestart, callback) {
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// I hate code like this :( - Remy (author of said code)
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if (typeof noRestart === 'function') {
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callback = noRestart;
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noRestart = false;
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}
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if (!callback) {
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callback = noop;
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}
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if (child !== null) {
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// if the stdin piping is on, we need to unpipe, but also close stdin on
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// the child, otherwise linux can throw EPIPE or ECONNRESET errors.
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if (options.stdin) {
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process.stdin.unpipe(child.stdin);
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}
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// For the on('exit', ...) handler above the following looks like a
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// crash, so we set the killedAfterChange flag if a restart is planned
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if (!noRestart) {
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killedAfterChange = true;
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}
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/* Now kill the entire subtree of processes belonging to nodemon */
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var oldPid = child.pid;
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if (child) {
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kill(child, config.signal, function () {
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// this seems to fix the 0.11.x issue with the "rs" restart command,
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// though I'm unsure why. it seems like more data is streamed in to
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// stdin after we close.
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if (child && options.stdin && child.stdin && oldPid === child.pid) {
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child.stdin.end();
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}
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callback();
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});
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}
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} else if (!noRestart) {
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// if there's no child, then we need to manually start the process
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// this is because as there was no child, the child.on('exit') event
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// handler doesn't exist which would normally trigger the restart.
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bus.once('start', callback);
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restart();
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} else {
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callback();
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}
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};
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// moved the run.kill outside to handle both the cases
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// intial start
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// no start
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// connect stdin to the child process (options.stdin is on by default)
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if (options.stdin) {
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@@ -381,12 +352,54 @@ function kill(child, signal, callback) {
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}
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}
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// stubbed out for now, filled in during run
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run.kill = function (flag, callback) {
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if (callback) {
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run.kill = function (noRestart, callback) {
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// I hate code like this :( - Remy (author of said code)
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if (typeof noRestart === 'function') {
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callback = noRestart;
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noRestart = false;
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}
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if (!callback) {
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callback = noop;
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}
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if (child !== null) {
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// if the stdin piping is on, we need to unpipe, but also close stdin on
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// the child, otherwise linux can throw EPIPE or ECONNRESET errors.
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if (run.options.stdin) {
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process.stdin.unpipe(child.stdin);
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}
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// For the on('exit', ...) handler above the following looks like a
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// crash, so we set the killedAfterChange flag if a restart is planned
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if (!noRestart) {
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killedAfterChange = true;
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}
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/* Now kill the entire subtree of processes belonging to nodemon */
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var oldPid = child.pid;
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if (child) {
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kill(child, config.signal, function () {
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// this seems to fix the 0.11.x issue with the "rs" restart command,
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// though I'm unsure why. it seems like more data is streamed in to
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// stdin after we close.
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if (child && run.options.stdin && child.stdin && oldPid === child.pid) {
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child.stdin.end();
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}
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callback();
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});
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}
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} else if (!noRestart) {
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// if there's no child, then we need to manually start the process
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// this is because as there was no child, the child.on('exit') event
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// handler doesn't exist which would normally trigger the restart.
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bus.once('start', callback);
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run.restart();
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} else {
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callback();
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}
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};
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run.restart = noop;
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bus.on('quit', function onQuit(code) {
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@@ -140,17 +140,23 @@ describe('when nodemon runs (2)', function () {
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});
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});
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// FIXME this test was never working properly
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it.skip('should not run command on startup if runOnChangeOnly is true',
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// Fixed! FIXME this test was previously not working properly
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// corrected the test case
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// script should not be run i.e,
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// file should not be created
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it('should not run command on startup if runOnChangeOnly is true',
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function (done) {
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fs.writeFileSync(tmp, 'console.log("testing 1 2 3")');
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var script = "var touch = require('touch');\n"
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+ "touch.sync(" + tmp2 + ");\n"
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fs.writeFileSync(tmp, script);
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nodemon({
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script: tmp,
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runOnChangeOnly: true,
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stdout: false,
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}).on('start', function () {
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assert(false, 'script should not start');
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// file exists check
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assert(!fs.existsSync(tmp2), 'script should not start');
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}).once('exit', function () {
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done();
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});
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